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Permanentlykilledbyfilter

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#1 Slava Shadrinov

Slava Shadrinov
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Posted 10 October 2016 - 11:12 PM

Hi all

I add in this parameter +MordorWitchKing
 

Body = RespawnBody ModuleTag_RespawnBody
CheerRadius = EMOTION_CHEER_RADIUS
MaxHealth         = ARAGORN_HEALTH ;BALANCE Aragorn Health
PermanentlyKilledByFilter = NONE +MordorWitchKing ;Who kills me permanently?
    DodgePercent       = HERO_DODGE_PERCENT
End

But Aragorn texture stay on map and do nothing (no death animations) 
I found same problem: (https://forums.revor...ilter-question/) but on this topic only for WitchKing
Need help

Edited by Slava Shadrinov, 14 October 2016 - 02:40 PM.


#2 Ridder Geel

Ridder Geel

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Posted 13 October 2016 - 04:20 PM

The texture stays?

How so?


Ridder Geel

#3 Slava Shadrinov

Slava Shadrinov
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Posted 14 October 2016 - 02:37 PM

Like that: "However what happens is that once she kills him he just stands there for the rest of the game, occasionally looking turning his head to look left or right lol. At this stage he cannot be hit or hurt (his healthbar vanishes as though he is killed) and neither can he be controlled or moved by the side who recruited him. You can have any unit stand right beside him and he won't attack; he just stands there". (https://forums.revor...lter-question/)


Edited by Slava Shadrinov, 14 October 2016 - 02:37 PM.


#4 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
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  •  The Dangerous T3A Team Chamber Member
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Posted 18 October 2016 - 05:43 PM

Well by the sound of this, it might be broken..

Check the BFME 1 code if its used there, if not at all it might be a feature EA didn't implement correctly or removed..


Ridder Geel




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