"Oi blimp! You sack of shit! why make this thread? this is a useless thread!"
Sorry, but no new threads to read. So I will make a thread for others to read! (Yay??)
ALLIES:
I may have gotten some of these wrong, that's because I didn't play 2.0
-Drop control (Upgrade for airforce base)
-Shield command (needed for force shield)
-Allied experimental workshop (3 new support towers)
SOVIET:
-Soviet shield bureau (Needed to create shelter and drakuv prison vehicles)
-Airbase (replacement for radar) (FINALLY)
-Sensor tower (Opposite of gap generator, can detect submarines and crazy ivan bombs etc.)
-Smoke turrent (immovable vulture that shoots at aircrafts) (WHAT'S THE POINT)
-Emp station (emp pulse, resets support weapon timer)
-Atom heart (Two new support powers)
-Iron guard (permanent iron curtain around radius, build limit 2)
EPSILON:
-Aerodome (Epsilon airbase) (reminds me of c&c tiberium sun)
-Rage inductor (Makes your troopers more powerful, turns enemies troops to your side) (Or something, I didn't get the description)
-Genomine (Mine, turns enemies into your brutes)
-Inferno tower (Heals your troops, attacks enemy troops)
ALLIED INFANTRY:
-Riot trooper (I know this was in 2.0 but I think it's returning)
-Sniper (FINALLY)
-Suppressor (Getting upgraded from 3.0)
SOVIET INFANTRY:
-Arsonist (spy but lights enemy buildings on fire.. or something)
EPSILON INFANTRY:
-Spook (anti-infantry)
ALLIED UNITS:
-Athena cannon (Name change from basswave)
-Cryo copter (I think it's the warhawk but for the pacific front) (and it shoots ice)
-Humming bird (debuffs enemies, can't shoot buildings)
-Battleship??? (I think it's returning? I hope it is) (A much bigger destroyer)
SOVIET UNITS:
-TIGR apc (What happened to the tsvil??)
-Armadillo (Chinese borrilo, slower but more powerful)
-Fury drone (mine and terror drone's lovechild)
-Dust devil (Fires smoke bombs at enemies, das it)
EPSILON UNITS:
-Dybbuk attackers (Epsilon jet) (much more ammo than other jets, just not as powerful)
-Hazequad (Movable chimera core)
-Dybukk-evolver (Turns troops into brutes)
STOLEN UNITS:
-Quickshifter (Chrono-ifv) (allies+allies)
-Chrono prison (idk) (allies+Epsilon)
-Lionheart (anti-tank jet) (allies+soviet)
-Future tank (anti infantry tank) (allies+foehn)
-Grumble (idk) (Soviet+allies)
-Irondragon (idk) (Soviet+allies)
-Salamander (Epsilon kirov) (Epsilon+Foehn)
-Phantasm (idk) (Foehn+Allies)
FOEHN:
-Cronian draco tank (Winds of coronia basic tank) (Has something like the ghenna on its back)
-Hailhead diver bee (Kamikaze aircraft)
-Jackal racer (Anti-infantry transport) (passengers can shoot from inside)
-Tarchia cannon (winds of coronia artillery)
-Angel shark (Makes enemies attack each other, or something)
-Raccoon (Disable enemy structures, super weapons and support powers ignore it)
-Pteranodon (What is that name) (Flying tank of wings of coronia)
-Bison tank (Last bastion main battle tank) (repairs itself faster when stationary)
-Teratorn (Anti aircraft drone unit) (needs to lock on, or something)
-Draco tank (Wings of coronia main battle tank) (releases turret drone when it dies)
-Sweeper (Last bastion ninja rocket tank)
-Irritator (Fires confusion ray, fires flares that debuff enemies when deployed)
-Mastodon (Last bastion's answer to nuwa cannon)
-Alanqa sky station (Advanced foehn Anti-aircraft) (Creates tornadoes) (gives the middle finger to realism)
-Miner mite (Cheaper than miners but harvests less)
-Harbinger (I think this is an airstrike support power)
Tech stuff:
Now just about every building has a tech counter part.
That took a while to type. I kinda regret it now actually.