Any know how to add invisibility to units?
I know only this:
Behavior = InvisibilityUpdate ModuleTag_StealthForEscape
InvisibilityNugget
InvisibilityType = CAMOUFLAGE
ForbiddenConditions = FIRING_ANY
BecomeStealthedFX = FX_ElvenCloakOn
ExitStealthFX = FX_ElvenCloakOff
DetectionRange = 120
HintDetectableConditions = IS_FIRING_WEAPON
End
StartsActive = Yes
UpdatePeriod = 2000
End
but another way, may be parameter?
but another way, may be parameter?