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MO3.3 SUPPORT // Game or Client Crashes & Launch Issues Megathread


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#1221 Orklord123

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Posted 23 June 2019 - 07:11 AM

I got a problem getting the client to launch, everytime the client launches it comes up with "DTA Client has stopped working". I checked the problem details and it came up with this: 

  Problem Event Name: CLR20r3
  Problem Signature 01: clientdx.exe
  Problem Signature 02: 2.2.0.5
  Problem Signature 03: 5b924834
  Problem Signature 04: DTAClient
  Problem Signature 05: 2.2.0.5
  Problem Signature 06: 5b924834
  Problem Signature 07: 517
  Problem Signature 08: 0
  Problem Signature 09: PSZQOADHX1U5ZAHBHOHGHLDGIY4QIXHX
  OS Version: 6.1.7601.2.1.0.256.48
  Locale ID: 1033
  Additional Information 1: 0a9e
  Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
  Additional Information 3: 0a9e
  Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
 
Edit: I also checked my client crash log and it came up with this:
 
24.06. 17:58:38.278    ***Logfile for Mental Omega Client client***
24.06. 17:58:38.294    Client version: 2.2.0.5
24.06. 17:58:38.294    Loading settings.
24.06. 17:58:38.419    Initializing updater.
24.06. 17:58:38.419    Update mirror count: 1
24.06. 17:58:38.419    Running from: clientdx.exe
24.06. 17:58:38.434    Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1
24.06. 17:58:38.434    Selected OS profile: WIN7
24.06. 17:58:38.434    Removing partial custom component downloads.
24.06. 17:58:38.434    Checking for the existence of FinalSun.ini.
24.06. 17:58:38.450    FinalSun settings file exists.
24.06. 17:58:38.715    Writing installation path to the Windows registry.
24.06. 17:58:41.061    Initializing GameClass.
24.06. 17:58:41.076    Hardware info: Intel® Pentium® CPU G3240 @ 3.10GHz (2 cores)  Video controller: NVIDIA GeForce GT 240 
24.06. 17:58:42.090    InitGraphicsMode: 1280x720
24.06. 17:58:43.997    Checking local file versions.
24.06. 17:58:44.006    Loading maps.
24.06. 17:58:49.419    Setting info for MapsmO\Standard\cloudnine failed! Reason: Object reference not set to an instance of an object.
24.06. 18:00:12.181    Attempting to parse INI\Battle.ini to populate mission list.
24.06. 18:00:12.185    File INI\Battle.ini not found. Ignoring.
24.06. 18:00:12.189    Attempting to parse INI\BattleClient.ini to populate mission list.
24.06. 18:00:12.569    Finished parsing INI\BattleClient.ini.
24.06. 18:00:13.533    Skipping reading statistics because the file doesn't exist!
24.06. 18:00:14.261    KABOOOOOOM!!! Info:
24.06. 18:00:14.272    Message: Retrieving the COM class factory for component with CLSID {56FDF344-FD6D-11D0-958A-006097C9A090} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)).
24.06. 18:00:14.368    Source: DTAClient
24.06. 18:00:14.372    TargetSite.Name: .ctor
24.06. 18:00:14.394    Stacktrace:    at DTAClient.DXGUI.Generic.TaskbarProgress..ctor()
   at DTAClient.DXGUI.Generic.UpdateWindow.Initialize()
   at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child)
   at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
   at DTAClient.DXGUI.Generic.MainMenuDarkeningPanel.Initialize()
   at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child)
   at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
   at DTAClient.DXGUI.Generic.MainMenu.Initialize()
   at Rampastring.XNAUI.WindowManager.AddAndInitializeControl(XNAControl control)
   at DTAClient.DXGUI.Generic.LoadingScreen.Finish()
   at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
   at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
   at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at MonoGame.Framework.WinFormsGameWindow.RunLoop()
   at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at Microsoft.Xna.Framework.Game.Run()
   at DTAClient.Startup.Execute()
   at DTAClient.PreStartup.Initialize(String[] args)
   at DTAClient.Program.Main(String[] args)
 

Edited by Orklord123, 24 June 2019 - 06:05 AM.


#1222 CidSilverwing

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Posted 26 June 2019 - 11:59 PM

I had to recently reinstall my Origin copies of RA2/Yuri's and Mental Omega because gamemd.exe didn't exist and even when I renamed both the Yuri .exe's Syringe kept giving me a parameter error of sorts.

 

Now I get these errors when I run the .exes:

clientdx.exe:

Fullscreens, error says: Mental Omega Client has crashed. Error message:

D:\Program Files (x86)\Origin Games\Command and Conquer Red Alert II\Resources\clienticon.ico

 

If I run clientogl.exe:

No application, error: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index.

 

If I run clientxna.exe:

No application, error: Could not load file or assembly 'Microsoft.Xna.Framework.Game,Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553' or one of its dependencies. The system cannot find the file specified.

 

Solved, user error.


Edited by CidSilverwing, 27 June 2019 - 07:17 PM.


#1223 Orklord123

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Posted 30 June 2019 - 05:50 AM

Does anyone know how to fix my problem?



#1224 Rozieeeee

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Posted 01 August 2019 - 01:33 PM

Hello. I have this problem that whenever i press esc to access buttons like abort mission,save game,etc.  The display is still at the game, it is like it freezes the game interface  BUT you can hear the buttons whenever you click on their supposed position AND they respond to their according function.



#1225 Handepsilon

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Posted 01 August 2019 - 02:09 PM

Change your game's renderer in the client's option. Common newer windows' bug

I like gnomes

 

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(Sorry for any double posts, my mobile browser is messed up atm)


#1226 Azaz3l

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Posted 19 August 2019 - 10:57 PM

Hello, I'm unable to start any of the Skirmish or Campaign games, whenever I start the game I get a "Yuri's revenge has encountered a fatal error" and the game seems to crash with the same log every time -

About to call gethostbyname
gethostbyname failed! Error code 11001

 
I tried setting compatibility mode to Windows XP SP3 and running as administrator but no luck.
 
Here's the full log:
Spoiler

Edited by Azaz3l, 19 August 2019 - 10:58 PM.


#1227 CrimsonRaider

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Posted 11 September 2019 - 05:39 PM

It's not a crash, or anything, my PC just simply died, and I have to collect everything again. Could somebody send me a download link to the game (torrent perhaps), which is running on W10? I had problems with the previous version too, but it ran on my PC...now it doesn't even finish the installing process...



#1228 SirMark9

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Posted 13 September 2019 - 12:57 AM

I have the Retail CDs, am trying to install on Windows 10, and have been following instructions for installation from the following links...
https://cncnz.com/fe...er-red-alert-2/

https://cncnz.com/fe...-yuris-revenge/

http://mentalomega.c...hp?page=install

 

However, it seems like I'm completely screwed for Mental Omega as I cannot use the XWIS workaround as it is incompatible with ARES. Specifically, I don't have the right gamemd.exe file as I have the gamemd-spawn.exe version.

 

As for the error itself, when attempting to launch a Skirmish or a Campaign Map, the standard error message will say "Could not load executable. // The system could not find the file specified." //  Attempting to simply rename the file results in a different error saying something along the lines to simply reinstall Yuri's Revenge. This is expected because the file itself was already incompatible.

- - - - - - - - - -

I can play Yuri's Revenge with the CnCNet client just fine, and can also play Yuri's Revenge single-player just fine (after moving the single-player files from the disks over). As an aside, I have two separate copies of Yuri's Revenge, one for CnCNet and one for Mental Omega. They are both identical, save the Mental Omega variant having all the MO stuff in it.

* * * * * * * * * *

So, is there any solution to this or I just simply can't play MO with my old Retail CDs and modern operating system?


Edited by SirMark9, 13 September 2019 - 01:01 AM.


#1229 Speeder

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Posted 13 September 2019 - 08:04 AM

SirMark9 gamemd-spawn.exe makes it sound like you have some ancient CnCNet version that still did the file renaming and thus has replaced you original gamemd.exe with the one that made multiplayer spawns possible. Reinstall, get that original file back, patch it to 1.001 and you should be fine. It says it couldn't load the executable because there's probably no file named gamemd.exe in the directory and even if it's there, it's the wrong version.

 

And just in case, don't install MO where your YR with its own CnCNet files is.


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#1230 meganadz

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Posted 13 September 2019 - 10:27 AM

Can anyone, help me with this problem?

 

Mental-Pmega.jpg



#1231 Speeder

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Posted 13 September 2019 - 10:30 AM

meganadz Try getting the patch files manually: https://www.moddb.co...h-manual-update


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#1232 meganadz

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Posted 13 September 2019 - 10:35 AM

Thank you boss, After i download it what will i do next?

 

meganadz Try getting the patch files manually: https://www.moddb.co...h-manual-updateou 



#1233 SirMark9

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Posted 13 September 2019 - 06:11 PM

SirMark9 gamemd-spawn.exe makes it sound like you have some ancient CnCNet version that still did the file renaming and thus has replaced you original gamemd.exe with the one that made multiplayer spawns possible. Reinstall, get that original file back, patch it to 1.001 and you should be fine. It says it couldn't load the executable because there's probably no file named gamemd.exe in the directory and even if it's there, it's the wrong version.

 

And just in case, don't install MO where your YR with its own CnCNet files is.

 

The main issue with my installation is that I cannot install with my Retail CDs, as the installer does not work with Windows 10. So, I had to download the XWIS multiplayer files (from here) and then manually copy over from files from the disks. I would dust off my old 2004 Dell PC that has Windows XP to try and install there and just copy the files over, but that computer is missing a monitor cable...

 

I have already read that the XWIS Multiplayer version is not compatible with MO 3.3, so I'm trying to find a workaround. From my point of view, it seems like I'm just missing the proper gamemd.exe file as I have everything else.

 

* * * * *

I have tried a new installation without CnCNet, and now I simply do not have a gamemd.exe file at all. If one wants an image of the "clean XWIS installation" without CnCNet or Mental Omega, it is below for convenience.

 

Since I don't have access to a "proper clean install," I'm guessing I won't be able to play the mod.

 

Vxfhoji.png

 

* * * * * * * * * *

 

EDIT: I have received assistance elsewhere and am now running Mental Omega. My issue is now closed. Thanks for the assistance!


Edited by SirMark9, 13 September 2019 - 08:37 PM.


#1234 Verlock

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Posted 19 September 2019 - 09:41 AM

hey i don't know what causes this problem but when i press start game from a lobby ( skirmish or multiplayer ) and mental omega minimize to open Yuri's revenge it takes too long to open the game client. my brother and i downloaded it together but he doesn't have this problem. i take too long that sometimes if he loads too fast early the game kicks me out. 

Edit: now i take a very long time that i cant join anything !!!!!!  PLZ help !!!

off topic: is there a way to launch mental omega without cnc.net ? like we open the normal red alert games ? i downloaded mental omega on the Yuri's revenge copy that i installed the cnc.net client in. so im asking if i can open the game without the online client.

 


Edited by Verlock, 19 September 2019 - 12:10 PM.


#1235 Foxtrot731

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Posted 27 September 2019 - 04:27 PM

I'm getting an error stating i had too many retries on downloaading expandmo99.mix even though I just barely even started updating the client. How can I solve this?



#1236 Terminal Velocity

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Posted 27 September 2019 - 06:27 PM

@Foxtrot731

meganadz Try getting the patch files manually: https://www.moddb.co...h-manual-update


My maps:





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