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MO 3.3 // Campaign, Cooperative & Challenge Discussion


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#2281 Moonreaper666

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Posted 11 December 2021 - 06:30 AM

Hypothetically, had the Allies succeeded in destroying Mental Omega would Foehn join the Allies and fight the Soviets?

#2282 Handepsilon

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Posted 11 December 2021 - 01:43 PM

No, because technically Foehn is traitor from both sides... and they exist because of Epsilon in the first place.


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#2283 Moonreaper666

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Posted 20 December 2021 - 04:06 AM

No, because technically Foehn is traitor from both sides... and they exist because of Epsilon in the first place.


Technically the PF forces part of Foehn are more loyal/trustworthy to the Allies than the ones that helped China

#2284 Moonreaper666

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Posted 20 December 2021 - 04:17 AM

Find it strange that Cloning Vats weren't available in every Soviet Mission during Act 1?

China the Latin Confederation and Foehn should have Cloning Vats as the Russians/Yuri give them the vats or blueprints to make their own

It would be very hard to cut off LC's access to Cloning Vats. Impossible with China/Foehn

It should be a shocked in one of Epsilon's missions when they see PF using Cloning Vats

There should be a Covert Ops in which the Allies steal the Cloning tech from the Soviets

Another Covert Ops in which Russia reacquires Cloning Tech from Yuri between Act 1 and Act 2

Cloning multiplies the number of Russian, Chinese, Latin and Pacific troops!!!

#2285 Transcient Being

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Posted 10 January 2022 - 05:16 PM

Don't know if someone posted something like this before but now when I've reached that point in my walkthrough I have to say that. Final allied mission is just broken and should be fixed and nerfed very hard. I'm not even talking about that crisis management part which is just blatantly broken with all these artificial cheap bonuses enemy AIs have (instant building, endless MCV reinforcements, endless armadas from the north and FREAKING LIBRA GODDAMMIT), I'm talking about defence stage, when if you didn't get some big numbers of units (specifically thors and maybe some anti-air units too) beforehand, it becomes just IMPOSSIBLE to win. Unless I don't see something, maybe there is a way to beat that stage. Is there?


Edited by Transcient Being, 10 January 2022 - 05:17 PM.


#2286 Handepsilon

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Posted 15 January 2022 - 03:30 AM

I uh.... managed to beat it on Casual. Have you tried using Hyperion? They're really magical.


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#2287 Transcient Being

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Posted 16 January 2022 - 01:17 PM

I'm always playing on Mental. Also I can't even build battle lab and have no money to build those cannons. But it's nice idea anyway. Maybe when I'll manage to actually warp my base to that height I'll be able to do that. Shame freaking allied puppets start to spam you very soon.



#2288 Transcient Being

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Posted 16 January 2022 - 01:19 PM

Also I've found the most bullshit bug ever. MO corrupts the save files if their titles are too long. Altough it says that length of the name must be under 128 symbols and I have 48 or a little bit more, it just doesn't let you to type too much so I have no idea why is this happening.
UPD: it appers they are not actually corrupted. The problem is in MO client. From the in-game it's loading without problems. Shame I knew that after I've screwed my last save by renaming it through the notepad (it completely vanished out of existence after that).


Edited by Transcient Being, 16 January 2022 - 01:26 PM.


#2289 Transcient Being

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Posted 17 February 2022 - 07:56 PM

Can anybody please explain me what triggers the Hands of Ereshkigal in Death's Hand? Wiki says it has to pass about 35 minutes to spawn them, but I've marked the time and they spawned after about 23 minutes and keep in mind that I'm lagging af in these final missions, looks like my computer cannot handle the modification to the 21 years old game. So if it wasn't the lags that would be even quicker. It seems very likely that game lis literally cheating me lol. I barely build the army prior to this point, something must be wrong.



#2290 Handepsilon

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Posted 18 February 2022 - 01:29 AM

The engine itself are struggling, so it most likely is less your computer's issue.

 

From what I know though, they also appear if you're getting too close to Yuri, and that they may or may not spawn faster on higher difficulty


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#2291 lmfowler

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Posted 24 April 2022 - 07:42 PM

Just finished the campaign on Normal. Never thought I’d care about a video game character with literally one line of dialogue, no face, no voice and no character development, but there we were at the end of A24.

 

Anyways, I had the weirdest feeling that the Allies, for as much sacrifice as they made, received more plot armor than either the Soviets or Epsilon towards the end of Act II. The Soviets had Apocs and a General with solid fundamentals. The Epsilon had time-traveller Yuri, and a Proselyte who demonstrated good understanding of each faction’s arsenal and excelled at exploiting the inattentiveness of enemy commanders. The Allies had…Applied Phlebotinum. Time Freeze is an instakill, Paradox Engine is The hero unit, and heroes and reinforcements are often free. Not to disrespect scientists (and their grad students), but that’s outside the player’s point-of-view, no? The Soviets deserved their hard-fought victories with blood, steel and Apocs. The Epsilon, I feel, must be thankful towards their cunning Proselyte, and prescient leader. The Allied mission felt more like… cutscenes. Not to say I dislike them; quite on the contrary. But at the end of the day, His Proselyte did the impossible, our Comrade General did a solid job, and the Commander… participated.

 

On the ‘intelligence level’ of enemies and human nature: The difference between player surrogate commanders and bot-like enemy commanders is made quite clear. There’s a weird sense of rhythmic fate, as the three PC commanders blast their way through self-unaware NPCs and the three factions take turns on the strategic chessboard. Yuri (E24), the teleporting Allied commander (E23) and Norio (E23) put up memorable fights before going down. As cliched as it sounds, the journey of self-discovery (E23), adrenaline (E23 against chrono legionnaires) and ideals (E24) do make sense imho. The military doctrines of the Allies (precise, standardized) and Soviets (brute force, massed) are good metaphors. Proposals always sound better than they are, projects never meet deadlines, and calculations are never accurate; ouch. People don’t even take fire drills seriously, and yet we wonder why barrels are everywhere. 

 

On the topic of emergent gameplay: As an Arma multiplayer player (not that I’m experienced or anything), the RTS dynamics does slightly resemble what emerges during large-ish scale combined arms warfare. Tank shells obviously should tear infantry apart, but even thermal optics have their limits against experienced anti-tank crew. Jets do make life difficult for anti-air artilleries by sheer virtue of speed, although surface-to-air missiles (Grumbles) are an entirely different story. A simple plan is better than a complex one, which is why it makes sense for an incompetent commander to just issue ‘guard’ command to his troops, and for armies to be organized into taskforces. It takes quite a bit of practice for an infantryman simply to be able to do simple tasks such as reading a map and engaging a tank, and I can’t quite imagine how intelligent a commander has to be to mentally keep track of every unit’s movement as if he actually had a battlefield control system. 

 

On the topic of Tech balance: Mostly harmless nerdy fun since RA2 never was serious, but… Cloning isn’t quite known for being free, right? Apocs are definitely more ‘cost effective’ than Tesla Cruisers, despite what the wiki claimed; I saw somewhere that it’s the logistics that’s the problem? Speaking of which, how could anyone be starved of cash, and MCV taskforces so tiny, when ore patches are that abundant? Who’s buying the gold ore when the entire world is about to end, anyway? If the MCV’s couldn’t be mass-produced before Foehn, where did the first MCVs come from, Tiberium from prehistoric civilizations? Where’s the commander hiding?

 

----

 

“You’re still needed on the battlefield.”

“Our cause is just. Let us begin.”

“Remember. The Angara is only metal. Men are steel.”

“This is it. Do only as your honor compels.”

“Our coastal defense is too weak and full of barrels.”



#2292 BotRot

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Posted 26 September 2022 - 10:26 AM

Ever wonder how the Rage Inductor got the short end of the stick as a superweapon in the campaign when it comes to mission importance? 

 

Compared to ALL superweapons that appeared so far, it is the only superweapon structure where a mission objective is not related to it. Even EMP Control Stations, Tech Missile Bunkers and Shield Commands played an important part at some point in the campaign. The Rage support power it provides was certainly important in the Epsilon finales, but the structure itself is nowhere to be found.

 

Hopefully a future mission will do this superweapon justice as a critical structure. The mission Insomnia is a good starting point for some inspiration since its Rage has been modified so it activates around itself automatically, and it is conveniently placed near some Cloning Vats. Too bad this is overshadowed by what the rest of the mission has to offer.


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#2293 Flandre

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Posted 01 December 2023 - 05:41 PM

Finally they're coming


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#2294 Moonreaper666

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Posted 04 December 2023 - 02:37 AM

Maybe there is a way to do Time-travel without removing the impact of Yuri's actions

What if Einstein's first attempt of Time-travel did something else unintended? What if he had help from someone powerful?

-When Einstein first used Time-travel to erased Hitler he BROKE Time itself and created a Multiverse!

-Primus (from Transformers) helped Einstein build the first Time-Machine but he helped too much and broke Time instead!

-After he helped Einstein, Unicron awakened so he was busy fighting him until the end of Act 3

At the end of Act 3, Primus appears before the Foehn survivors and tells them the truth. While he CAN'T bring back the dead HE CAN send Foehn to OTHER TIMELINES (Red Alert 1, 2, 3 and other versions of Mental Omega) to change those Timelines for the better!

-Yunru goes back to 1899 Timeline to meet a young Einstein and tell him everything. She goes to America to use her technology to prevent WW1, WW2 AND WW3!

-Fin and Alize go back to Red Alert 1, prior to WW2 in order to prepare the Allies for war and kill Stalin and Yuri!!!

-Eureka goes to the RA2 Timeline to warn the Allies and prevent both Chicago and the Psychic Dominators

-Uragan goes back to Television Lies to prevent the installation of MIDAS uplink software, WW3 AND Mental Omega!!!

The Earth of Mental Omega has to recover the hard way BUT Foehn can help OTHER EARTHS from making the same mistakes they did!!!!!

#2295 Flandre

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Posted 04 December 2023 - 04:24 AM

Maybe there is a way to do Time-travel without removing the impact of Yuri's actions

What if Einstein's first attempt of Time-travel did something else unintended? What if he had help from someone powerful?

-When Einstein first used Time-travel to erased Hitler he BROKE Time itself and created a Multiverse!

-Primus (from Transformers) helped Einstein build the first Time-Machine but he helped too much and broke Time instead!

-After he helped Einstein, Unicron awakened so he was busy fighting him until the end of Act 3

At the end of Act 3, Primus appears before the Foehn survivors and tells them the truth. While he CAN'T bring back the dead HE CAN send Foehn to OTHER TIMELINES (Red Alert 1, 2, 3 and other versions of Mental Omega) to change those Timelines for the better!

-Yunru goes back to 1899 Timeline to meet a young Einstein and tell him everything. She goes to America to use her technology to prevent WW1, WW2 AND WW3!

-Fin and Alize go back to Red Alert 1, prior to WW2 in order to prepare the Allies for war and kill Stalin and Yuri!!!

-Eureka goes to the RA2 Timeline to warn the Allies and prevent both Chicago and the Psychic Dominators

-Uragan goes back to Television Lies to prevent the installation of MIDAS uplink software, WW3 AND Mental Omega!!!

The Earth of Mental Omega has to recover the hard way BUT Foehn can help OTHER EARTHS from making the same mistakes they did!!!!!

 

Bruh, there will be NO hopes for time travel as easy plot fixing shenigans.


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#2296 Moonreaper666

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Posted 05 December 2023 - 05:35 AM

Maybe there is a way to do Time-travel without removing the impact of Yuri's actions

What if Einstein's first attempt of Time-travel did something else unintended? What if he had help from someone powerful?

-When Einstein first used Time-travel to erased Hitler he BROKE Time itself and created a Multiverse!

-Primus (from Transformers) helped Einstein build the first Time-Machine but he helped too much and broke Time instead!

-After he helped Einstein, Unicron awakened so he was busy fighting him until the end of Act 3

At the end of Act 3, Primus appears before the Foehn survivors and tells them the truth. While he CAN'T bring back the dead HE CAN send Foehn to OTHER TIMELINES (Red Alert 1, 2, 3 and other versions of Mental Omega) to change those Timelines for the better!

-Yunru goes back to 1899 Timeline to meet a young Einstein and tell him everything. She goes to America to use her technology to prevent WW1, WW2 AND WW3!

-Fin and Alize go back to Red Alert 1, prior to WW2 in order to prepare the Allies for war and kill Stalin and Yuri!!!

-Eureka goes to the RA2 Timeline to warn the Allies and prevent both Chicago and the Psychic Dominators

-Uragan goes back to Television Lies to prevent the installation of MIDAS uplink software, WW3 AND Mental Omega!!!

The Earth of Mental Omega has to recover the hard way BUT Foehn can help OTHER EARTHS from making the same mistakes they did!!!!!


Bruh, there will be NO hopes for time travel as easy plot fixing shenigans.

Um, did you read my text?

This won't change how screwed this version of Mental Omega Earth becomes

The Multiverse/Multiple Timelines isn't a new concept in fiction

Both MCU and Mortal Kombat have done it. People permanently die in both Fictional Multiverses

-Once Yunru makes 1899 Earth a much better place she returns to MO Earth which is still in ruins

-Foehn's actions in other Timelines DO NOT affect the Mental Omega Timeline

So even if the victorious Foehn greatly alters The American Revolution, WW1, Red Alert 1, Red Alert 2, Yuri's Revenge, Red Alert 3, Act 1 AND Act 2 TIMELINES it WOULD NOT CHANGE the Mental Omega Timeline!

#2297 Flandre

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Posted 08 December 2023 - 05:22 AM

Still a pointless endeavor.


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#2298 Moonreaper666

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Posted 08 December 2023 - 08:30 PM

Still a pointless endeavor.


This allows Chrono Operations to be a thing.

After the end of Act 3 it turns out the Original Einstein broke time and created a multiverse:

-Have Eureka and Uragan fight Libra and Rahn at the end of Unthinkable

-Fin and Alize in Archetype to stop the theft of Volkov and kill Boris + Morales

- Time-traveling Foehn takes over the Cosmodrone in Moonlight

#2299 Moonreaper666

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Posted 12 December 2023 - 02:23 PM

When does Time Capsule specifically take place? I know it takes place in 1983

One Chrono Ops series of missions could take place right after Time Capsule, between Act 1 and Act 2




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