MO 3.3 // Campaign, Cooperative & Challenge Discussion
Posted 11 December 2021 - 06:30 AM
Posted 20 December 2021 - 04:06 AM
No, because technically Foehn is traitor from both sides... and they exist because of Epsilon in the first place.
Technically the PF forces part of Foehn are more loyal/trustworthy to the Allies than the ones that helped China
Posted 20 December 2021 - 04:17 AM
China the Latin Confederation and Foehn should have Cloning Vats as the Russians/Yuri give them the vats or blueprints to make their own
It would be very hard to cut off LC's access to Cloning Vats. Impossible with China/Foehn
It should be a shocked in one of Epsilon's missions when they see PF using Cloning Vats
There should be a Covert Ops in which the Allies steal the Cloning tech from the Soviets
Another Covert Ops in which Russia reacquires Cloning Tech from Yuri between Act 1 and Act 2
Cloning multiplies the number of Russian, Chinese, Latin and Pacific troops!!!
Posted 10 January 2022 - 05:16 PM
Don't know if someone posted something like this before but now when I've reached that point in my walkthrough I have to say that. Final allied mission is just broken and should be fixed and nerfed very hard. I'm not even talking about that crisis management part which is just blatantly broken with all these artificial cheap bonuses enemy AIs have (instant building, endless MCV reinforcements, endless armadas from the north and FREAKING LIBRA GODDAMMIT), I'm talking about defence stage, when if you didn't get some big numbers of units (specifically thors and maybe some anti-air units too) beforehand, it becomes just IMPOSSIBLE to win. Unless I don't see something, maybe there is a way to beat that stage. Is there?
Edited by Transcient Being, 10 January 2022 - 05:17 PM.
Posted 16 January 2022 - 01:17 PM
I'm always playing on Mental. Also I can't even build battle lab and have no money to build those cannons. But it's nice idea anyway. Maybe when I'll manage to actually warp my base to that height I'll be able to do that. Shame freaking allied puppets start to spam you very soon.
Posted 16 January 2022 - 01:19 PM
Also I've found the most bullshit bug ever. MO corrupts the save files if their titles are too long. Altough it says that length of the name must be under 128 symbols and I have 48 or a little bit more, it just doesn't let you to type too much so I have no idea why is this happening.
UPD: it appers they are not actually corrupted. The problem is in MO client. From the in-game it's loading without problems. Shame I knew that after I've screwed my last save by renaming it through the notepad (it completely vanished out of existence after that).
Edited by Transcient Being, 16 January 2022 - 01:26 PM.
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