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MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)


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#3001 StolenTech

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Posted 26 February 2018 - 06:53 PM

Is ares capable of explosions having a killdriver effect? Like in generals (nuke cannons with neutron shells), or having an AoE which boosts defences' ROF, similar to the coordnode's damage, or nanocoat regulator's hp boost? It would be cool to use... for example the bomb buggies to eliminate enemy vehichles with one explosion, and capturing them! :D Also with the proper nerf to damage vs. buildings.


Yes it is possible.

#3002 legionnaire501

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Posted 26 February 2018 - 11:50 PM

so i was just wondering if 3.3.3 was still going to be released this month or if its going to be pushed back a little



#3003 isaac103

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Posted 27 February 2018 - 12:17 AM

so i was just wondering if 3.3.3 was still going to be released this month or if its going to be pushed back a little

For all intents and purposes, we'll have to assume the mod will either be pushed back until Wednesday or released sometime in early March. 



#3004 TeslaCruiser

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Posted 27 February 2018 - 01:21 AM

I hope we can get the windows 10 error fix soon -so we can have those players back- that and the balance notes from 3.3.3.
It seems the development of some mission keeps the patch from release. If this is true I find it very unfortunate, but I understand.
Hope we can have good news this month. Or some info about what is left to be done :good:



#3005 isaac103

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Posted 27 February 2018 - 01:57 AM

Let's hope so. We've all been wondering about this for months now...haha 



#3006 CrimsonRaider

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Posted 27 February 2018 - 09:19 AM

I hope we can get the windows 10 error fix soon -so we can have those players back- that and the balance notes from 3.3.3.
It seems the development of some mission keeps the patch from release. If this is true I find it very unfortunate, but I understand.
Hope we can have good news this month. Or some info about what is left to be done :good:

What kind of Win10 error? Am I missing something? Because it runs perfectly on my computer. Or is it MP-related (I don't really play online)?



#3007 StolenTech

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Posted 27 February 2018 - 11:02 AM

 

I hope we can get the windows 10 error fix soon -so we can have those players back- that and the balance notes from 3.3.3.
It seems the development of some mission keeps the patch from release. If this is true I find it very unfortunate, but I understand.
Hope we can have good news this month. Or some info about what is left to be done :good:

What kind of Win10 error? Am I missing something? Because it runs perfectly on my computer. Or is it MP-related (I don't really play online)?

 

yes it is multiplayer related, you can obviously still play single player just fine.



#3008 Divine

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Posted 27 February 2018 - 03:07 PM

Here's a little technical suggestion: add the Wall=yes tag to the [NukeB] warhead. It is the warhead used only by the Cyborg Vanguard's nuclear grenade launcher. Currently, these nuclear grenades can't harm walls, which is ridiculous. Although the Cyborg Vanguard isn't exactly an abdundant unit, it is featured on enough maps to deserve a fix.

 

And while we're at it, Krukov doesn't have BuildLimit=1 and Cloneable=no. Not something that causes problems right now, for ovious reasons, but it might in the future.


Edited by Divine, 27 February 2018 - 03:10 PM.

Some unofficial stuff I made for Mental Omega
 
Sidebar icons for normally not buildable stuff: Yuri Prime, Space CommandoAllied Jackal (obsolete)Gravitron
Skirmish Map: (2) Commietopia
 
Feedback and showcase thread

#3009 UNSC THE CHILL OF WAR

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Posted 28 February 2018 - 12:28 PM

Someone on PPM made their own custom voice lines for each of the vanilla EVAs (they made firestorm generator detected/activated lines).
Could this be done for MO (e.g rage inductor warning)

#3010 Speeder

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Posted 28 February 2018 - 12:34 PM

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.


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#3011 Divine

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Posted 28 February 2018 - 06:42 PM

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.

What about this? https://www.theverge...peech-lyrebird 

 

 https://lyrebird.ai/


Edited by Divine, 28 February 2018 - 06:44 PM.

Some unofficial stuff I made for Mental Omega
 
Sidebar icons for normally not buildable stuff: Yuri Prime, Space CommandoAllied Jackal (obsolete)Gravitron
Skirmish Map: (2) Commietopia
 
Feedback and showcase thread

#3012 J00B

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Posted 01 March 2018 - 05:23 AM

How about destroyed miners drop a full or partial payload of ore on the battlefield able to be mined again? Might give incentive to protect/target miners even more-so.



#3013 doctormedic

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Posted 01 March 2018 - 12:30 PM

How about destroyed miners drop a full or partial payload of ore on the battlefield able to be mined again? Might give incentive to protect/target miners even more-so.

I think that also happens in openra i believe and i think its also possible to be implimented,but would it really have much impact?



#3014 PACER

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Posted 01 March 2018 - 02:56 PM

 

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.

What about this? https://www.theverge...peech-lyrebird 

 

 https://lyrebird.ai/

 

 

I'm really looking forward to some CABAL-like voiceover for Foehn. The current one sounds too much like a Volkov with microphone.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
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#3015 PACER

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Posted 01 March 2018 - 02:58 PM

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.

 

Still, I wonder if there's countermeasures planned against Furnace on/off spamming


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#3016 Hardric62

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Posted 01 March 2018 - 03:50 PM

 

 

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.

What about this? https://www.theverge...peech-lyrebird 

 

 https://lyrebird.ai/

 

 

I'm really looking forward to some CABAL-like voiceover for Foehn. The current one sounds too much like a Volkov with microphone.

 

 

With the name of 'Volknet', I think that ressemblance could be very intentional...



#3017 PACER

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Posted 02 March 2018 - 01:38 AM

 

 

 

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.

What about this? https://www.theverge...peech-lyrebird 

 

 https://lyrebird.ai/

 

 

I'm really looking forward to some CABAL-like voiceover for Foehn. The current one sounds too much like a Volkov with microphone.

 

 

With the name of 'Volknet', I think that ressemblance could be very intentional...

 

Thanks to your suggestion I gonna buy a VolksWagen. It must be OP. lol


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#3018 PACER

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Posted 02 March 2018 - 01:38 AM

 

 

 

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.

What about this? https://www.theverge...peech-lyrebird 

 

 https://lyrebird.ai/

 

 

I'm really looking forward to some CABAL-like voiceover for Foehn. The current one sounds too much like a Volkov with microphone.

 

 

With the name of 'Volknet', I think that ressemblance could be very intentional...

 

Thanks to your suggestion I gonna buy a VolksWagen. It must be OP. lol


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#3019 mrvecz

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Posted 02 March 2018 - 05:42 AM

Jammers - new gamemode where every building has its own signal inhibitor around it as long as its powered ? So bases are immune to support power and SW snipe as long as the owner is guarding their powerplants welll.

 

What do you say ?



#3020 Hardric62

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Posted 02 March 2018 - 07:08 AM

 

 

 

 

Of course not. That Firestorm EVA uses cut words from already existing voiceovers. Noone in the original game ever said 'Rage' or 'Inductor' or 'Tempest' or 'Furnace'.

What about this? https://www.theverge...peech-lyrebird 

 

 https://lyrebird.ai/

 

 

I'm really looking forward to some CABAL-like voiceover for Foehn. The current one sounds too much like a Volkov with microphone.

 

 

With the name of 'Volknet', I think that ressemblance could be very intentional...

 

Thanks to your suggestion I gonna buy a VolksWagen. It must be OP. lol

 

 

Thanks for the humor too. I mean, Volkov has only been studied by Yunru for technologic insights for a while. Tthere is no way he, or some informatic facsimile of him, could have been used as a base for an AI...


Edited by Hardric62, 02 March 2018 - 08:49 AM.





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