MOD\data\audio\sounds
Create a folder named audio , then sounds folder .. add to data folder
Add in wmv format sounds
galadriel1.wmv
Goth_5.wmv
now to reference the sounds in the game
In voice.ini file
AudioEvent Galadriel_super
Sounds = galadriel1
Priority = critical
Limit = 1
Volume = 130
MinRange = 500
MaxRange = 1000
Type = world shrouded everyone enemies allies voice
SubmixSlider = voice
End
AudioEvent Goth_5
Sounds = goth_5
Volume = #ADD( UNIT_RESPONSE_VOLUME -5 )
MinVolume = #ADD( UNIT_RESPONSE_MINVOLUME -5 )
Priority = high
Type = world player voice
SubmixSlider = voice
End
last step
CommandButton Command_MountSUPER_GALADRIEL
Command = SPECIAL_POWER
SpecialPower = SpecialAbilityToggleMounted
TextLabel = CONTROLBAR:TheOneRing
DescriptLabel = CONTROLBAR:MaxRingPower
Options = TOGGLE_IMAGE_ON_WEAPONSET ON_GROUND_ONLY OK_FOR_MULTI_EXECUTE
FlagsUsedForToggle = MOUNTED
ButtonImage = HIGaladriel
ButtonBorderType = ACTION
InPalantir = Yes
UnitSpecificSound = Galadriel_super ;GaladrielVoiceTerribleFury
End
VoiceSelect = Goth_1
VoiceSelectBattle = Goth_1
VoiceRetreatToCastle = Goth_5
Summary ;
you can add voices to a unit , I extracted Gotmog and Galadriel from the movies to get a realistic version of them .