Today I started a long journey to create no less than a collection of twenty-two maps in order to complete War of the Ring mode for Rise of the Witch-king. I started on Dorwinion, a map with four entry points from the map of Middle-earth, and decidedly has four places for bases. Spending six hours, I designed, sketched, sculpted, painted and positioned vanilla assets, because I will be creating this for the vanilla game. For Director's Cut I may create new structures and terrace wall terrains for the Free Peoples living in Dorwinion, however, I felt that Gondor structures suited their history and potential architecture.
As a bonus I designed the map as a mirror map. Except for the more special maps, like fortress or those that I know the lay of the land for, each of these RotWK vanilla maps will be mirror maps with the number of players and potential team set-ups will be based on the surrounding maps and how many War of the Ring spawn points there will be.
Biddy is going to create a fantastic mod and the mapping team at Director's Cut will be assisting him in getting the very large collection of maps that he needs. Let us hope that he sticks around and creates The Special Extended Edition, Director's Cut, The War of the Ring mode for us too! =D
And now, Dorwinion. Inspired by The Dwarf Hold's Dorwinion map.