Misty Mountains 1.0
Age of the Ring
Muzgash – 1100
Rank 1: Ruler of Moria
Leadership and Scavenge
Rank 4: Putrid Blade
Rank 7: Orcish Barricade
Summons a barricade manned by Moria Orc archers
Rank 10: Callous Influence
Urshak - 1300
Moria Orc Shaman - support and siege hero. Carries a sword and totem. Gorkil animations.
Rank 1: Intimidation
Enemy units within the radius suffer -33% attack speed for a short time
Rank 3: Cave In
Causes an earthquake that deals strong damage to structures (note: ranged version of Gloin's Shake Foundation)
Rank 7: Fell Winter
Freezes both friendly and enemy units. Units affected cannot move but take no damage.
Rank 9: The Black Pit
Drains health from enemy units to heal friendly units (but no turning into wights!)
Golfimbul – 1500
Rank 1: Chieftain of Mount Gram
Leadership to Wargs and Warg Riders
Rank 3: White Wolves of Forochel
Rank 8: Hatred of the Fair Folk
Glorious charge for Wargs
The Great Goblin - 2000
Rank 1: Abominable Song
Buffs friendly units and debuffs enemy units.
Rank 3: The Goblin King
Leadership to Moria Goblins and Goblin Towners.
At rank 6, can grant experience in a radius.
Rank 5: Antiquarian
The Great Goblin makes a deal on some fine antiques. Be careful though, his eyesight is going and he might get burned. Beware of Dragon Sickness.
Rank 10: Swarm
The Great Goblin may recruit endless hordes of Goblin Towners.
Azog – 4000
Rank 1: Mount Warg Matriarch
Rank 2: Headhunter
Puts a price on an enemy hero's head, significantly reducing their armor and speed
Rank 4: The Defiler
Defiles the ground around Azog. Enemy units are severely debuffed
Rank 6: Despoiler of Moria
Strips enemy units of their upgrades (check if possible)
Rank 10: Spawn of the Defiler
Summons Bolg and a battalion of Gundabad Bodyguards
Bolg - summoned
Rank 1: Toggle Bow/Sword
Rank 1: Orcish Fury
Smaug – 10000 – Ring Hero
Rank 1: I Am Fire
Rank 3: My Wings Are A Hurricane
Rank 6: Fiery Spirit
Rank 10: I Am Death
Tunnel – 300
Main resource structure. Allows infantry, cavalry, and heroes to transport through a tunnel network.
Lumber Mill – 350
Collects lumber for resources.
Moria Cave – 350
Rank 1: Recruit Goblin Warriors – 55 – Spammable Infantry
Rank 1: Recruit Goblin Archers – 250
Rank 2: Recruit Cave Troll
Rank 1: Recruit Gundabad Warriors
Rank 1: Recruit Gundabad Marauders (spearmen)
Rank 2: Recruit Gundabad Archers
Rank 3: Recruit Attack Troll
Rank 3: Recruit Gundabad Bodyguards
Rank 1: Recruit Warg Pack (now tramples troops)
Rank 2: Recruit Warg Riders
Rank 1: Recruit Wyrm
Rank 1: Recruit Giant Bat (deals good siege damage, gets speed boost power at rank 3)
Rank 2: Research Wyrm Armor. When researched, all Wyrms gain +30% armor to pierce damage.
Rank 1: Research Banner Carriers
Rank 1: Research Flaming Arrows
Rank 2: Research Forged Blades
Rank 3: Research Scavenged Armor
A defensive structure that recruits porters, heroes, and can be upgraded.
Cave Bats – Provides a vision bonus to the fortress and detects stealth.
Razor Spines – Damages units adjacent to the fortress.
Scaffolding - Goblin Archers atop wood scaffolds
Gundabad Spires – Increases the armor of the fortress.
Drums of the Deep – Summons an army of Goblins.
Goblin Town Goblins – 0
Slave units, are attached to the Great Goblin.
- Fell Wind
- Frozen Wastes
- Cave Bats
- Drums of the Deep
- Summon Great Spiders
- Untamed Allegiance
- Guard of the Mountains
- Summon Watcher
- Summon Dúrin’s Bane
- Summon Earth-Eater