How can i make the additional colors show up in moclient ? or is there a limit ?
edit1:
Edited by ddddddd, 07 March 2017 - 12:59 PM.
Posted 07 March 2017 - 12:19 PM
How can i make the additional colors show up in moclient ? or is there a limit ?
edit1:
Edited by ddddddd, 07 March 2017 - 12:59 PM.
Posted 07 March 2017 - 03:52 PM
Edited by mevitar, 07 March 2017 - 04:00 PM.
Posted 07 March 2017 - 04:04 PM
managed to get the colors in client but then the XNA framework started crashing for some reason.
what's weird, is that even when i tried reverting back to default the client refused to launch.
luckily i had a backup and sorted things out
Edited by ddddddd, 07 March 2017 - 04:06 PM.
Posted 07 March 2017 - 07:05 PM
Personally i don't like the NeonBlue 145,255,255 (Blue) for skirmish because it doesn't look the same like the Allies' AlliedLoad 154,255,255 (is that the accurate one?) Blue color which is more darker.
even though, they almost have the same values .
Let there be light!
Posted 20 March 2017 - 02:23 AM
That feel when you don't (and can't) have the source code to the game engine, making Westwood programmers lord over you even decades after they are gone.
Posted 20 March 2017 - 08:51 AM
I wonder if they wouldn't be willing to give out the source code if approached.
Posted 22 March 2017 - 03:38 PM
I would love to get black and tan colors from campaign into skirmish and MP.
Edited by SPCell, 22 March 2017 - 03:38 PM.
Posted 25 March 2017 - 12:37 PM
Is there a way to make the timer backgrounds white to make darker colors visible? (just wondering)
Let there be light!
Posted 01 April 2017 - 10:42 PM
Black as a selectable skirmish color will never ever happen.
What about tan and dark red?
Posted 02 April 2017 - 02:59 PM
I wonder if they wouldn't be willing to give out the source code if approached.
Westwood's long gone, I doubt very much Brett Sperry or one of the old veterans has the source code anymore, they couldn't release it anyways as legally it's not theirs and would land their ass in jail, and EA's approach to releasing source code is very well known. Actually, even, EA themselves might not have the source code. It does happen at times. I am an old Outpost 2 player, and even a while ago, when we asked Sierra about releasing the source code for such an old game, they looked and found out they'd lost it years ago, sometime during the hubbub when Dynamix was folded in.
It happens. I'm sure EA still has theirs, since they inherited all WW's stuff and archives, but long and short, no were not getting it.
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