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Rivendell Faction Plan


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#1 Dúnedain76

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Posted 07 March 2017 - 07:33 PM

Rivendell
Age of the Ring

Rough write-up 

 
Heroes
Gildor Inglorion - 1000
Rank 1: Song of Elbereth
Friendly units are temporarily immune to fear
Rank 6: The Wandering Companies
Summons a group of Gildor's Exiles
 
Arwen Undómiel - 1100
Rank 1: Mount
Rank 3: Noro Lim!
Rank 5: Evenstar
Stuns nearby enemies
Rank 6: Loudwater's Fury
Vanilla
Rank 8: Image of Lúthien
Receives permanent armor bonus
 
Halbarad Dúnadan - 1300
Rank 1: Unerring Loyalty
Aragorn gains +15% experience gain when near Halbarad
Rank 1: Spear/Bow toggle
Rank 3: Perseverance
Nearby Dúnedain gain +30% armor and 50% knockback resistance for a short time
Rank 10: Leader of the Grey Host
Halbarad unfurls the banner of Arwen
 
Aragorn II - 2500
Rank 1: Sword/Bow toggle
Rank 1: Kingsfoil
Heals nearby heroes.
Rank 3: Master Tracker
Aragorn and heroes and units near him gain +15% speed. When activated, Aragorn temporarily gains +150% vision range and +25% range for his bow attacks.
Rank 6: A Fire Shall Be Woken
Blademaster - however, Aragorn carries a torch in his free hand, rather than the dagger he'll use in Gondor's version. Heroes near him gain a small armor boost while the ability is active.
Rank 9: Isildur's Heir
Nearby units gain +50% attack damage and become immune to fear. Aragorn receives Andúril.
 
Glorfindel - 3000
Rank 1: Asfaloth
Mount
Rank 3: Revealed in Wrath
Temporarily gains attack bonus. Passively fears enemies (And Nazgul)
Rank 5: Wisdom of the Valar
Experience granting power
Rank 7: Slayer of Demons
Small attack bonus but pins EVERYTHING he touches
 
Elrond Half-Elven - 4000
Rank 1: Lord of Rivendell
+250% experience gain to nearby units
Rank 3: Herald of Gil-Galad
Elrond's attacks temporarily deal splash and knockback damage
Rank 5: Mount
Rank 7: Eärendilion
Vanilla restoration
Rank 10: The Ring of Air
Creates a circular sanctuary in which friendly troops are buffed
 
Gandalf the Grey - Summoned
Rank 1: Love of Halfling Leaf
Summons several barrels of Old Toby that produce resources.
Rank 1: Let's Risk A Little More Light
Nearby archers gain +20% range and +15% accuracy
Rank 1: Disturber of the Peace
Wizard Blast with fire effects.
Rank 1: The Foe-Hammer
Lightning Sword.
Rank 1: You Shall Not Pass!
Nearby foes are knocked back and take damage.
 
Elladan - Unlocked from Spellbook
Powers TBD
 
Elrohir - Unlocked from Spellbook
Powers TBD
 
Círdan the Shipwright - Bought from Tower of Emyn Beraid
Rank 1: Shipwright
All build times for ships are passively reduced by 25%. Castable on nearby ships to give them +30% speed and +10% range for a medium duration.

Rank 3: Foresight
???
Rank 5: Master Craftsman
Workers gain a mapwide bonus to their armor. Cast on a damaged structure to repair it.

 
 
Gwaihir the Windlord - Unlocked from the Fortress
Powers TBD
 
Tom Bombadil - Summoned

Rank 1: Ho! Tom Bombadil!

Blasts back enemy units.
Rank 1: Incorruptible
Temporarily cancels all damage dealt to Tom.

Rank 1: Master of the Old Forest
Summons Old Man Willow. Upon summon, enemy units get knocked back. Once Old Man Willow is summoned, enemy units near him are debuffed.

 
Buildings
 
Orchard
Cost: 300
Main Resource Structure
 
Bree-Land Barracks
Cost: 250
Rank 1: Bree-Land Townsguard
Men armed with short spears and shields with light Leather armor. May receive Tempered Blades, and Banner upgrades.
Rank 5: Armor from the Barrows
Passive armor upgrade
Rank 1: Bree-Land Farmers
Cheap spammable unit
Able to repair
Rank 5: Greenfingers
Gives a production bonus to nearby orchards
 
Rivendell Dormitory
Cost: 600
Rank 1: Rivendell Glaivesmen
Anti-Cavalry lightly armored elves bearing glaives and shields. May receive Noldorin Armor, Tengwar-Inscribed Steel, and Banner upgrades.
Rank 1: Rivendell Swordsmen
Lightly armored Elves bearing two-handed swords. May receive Noldorin Armor, Tengwar-Inscribed Steel, and Banner upgrades.
Rank 2: Rivendell Archers
Lightely armored Elves bearing longbows. May receive Noldorin Armor, Swan-feathered Arrows, and Banner upgrades.
Rank 2: Knights of Rivendell
Horse-Mounted Elves armed with spears and shields as well as bows. May receive Noldorin Armor, Tengwar-Inscribed Steel, Swan-feathered Arrows, and Banner upgrades.
Rank 3: Veterans of the Last Alliance
Limited to 1 battalion
Rank 1: Toggle Sword/Bow
Rank 5: TBD
Rank 7: TBD
 
Dúnedain Gathering
Cost: 350
Rank 1: Dúnedain Rangers
Rangers of the North. May receive Swan-feathered Arrows, Tengwar-Inscribed Steel and Banner Carrier upgrades
Rank 1: Spear/bow toggle
Rank 2: Woodscraft
Elven cloak
 
Rivendell Watchtower
Cost: 500
Main Defensive Structure
May be garrisoned
 
Rivendell Blacksmith
Upgrade Structure
Rank 1: Banner Carriers
Rank 1: Tengwar-Inscribed Steel
Rank 2: Noldorin Armor
Rank 3: Swan-feathered Arrows
 
Rivendell Library
Cost: 500
Rank 1: Elvish Medicine - 2000
Allows Bree-Land, Dúnedain, and Hobbit units to heal when outside of combat.
Rank 1: Noldorin Tactics - 600
Stations Noldorin Guards at structures.
Rank 1: The Lay of Leithian - 1000
Unlocks the Grey Company to be purchased from the Dúnedain Gathering
Rank 1: Yavanna's Wisdom - 1500
Increases Orchard production by 30%.
Rank 1: The Fall of Gil-Galad - 2500
Allows one battalion an additional battallion of Noldorin to be recruited from the Library.
Rank 1: Memory of Celebrimbor - 1500
Permanently reduces cost of upgrades.
 
Statue of Gil-Galad
Cost: 200
Heroic Statue
 
Tower of Emyn Beraid
Spellbook Summon
Rank 1: Cirdan the Shipwright
Rank 1: Watchers of Elostirion
Elite elf units
Rank 1: Teleri Shipmasters
Passive bonus to ships
 
Fortress
Eregion Anvil
Wardens of Imladris
Moat
Banners of the Noldorin
White Council Observatory
 
Buildplots
Watchtower
Ballista
Flood Gate
 
Powers
Tier 1
Tangado Haid!: Rally Call
Wisdom of the Eldar: Farsight
Tolo dan nan galad: Heal
 
Tier 2
Remnant of the Old Kingdom: Summons a Ruined Tower
The Sons of Elrond: Unlocks Elladan and Elrohir
The Grey Pilgrim: Summons Gandalf the Grey
Fear! Fire! Foes!: Summons 3 Battalions of Hobbit Archers, Farmer Maggot, and Fatty Bolger
 
Tier 3
The Teleri of Lindon: Summons a Tower of Emyn Beraid
Blessing of Manwë: Cloudbreak
Relics of the Past: All heroes gain +15% to armor and damage. Elrond gains his Last Alliance armor.
 
Tier 4
Wrath of the Bruinen: Vanilla
Come merry dol!: Summons Tom Bombadil

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#2 Vidstige

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Posted 07 March 2017 - 07:53 PM

These are some truly exciting ideas, looks like this will be my favorite faction! How will the Dúnedain rangers differ from the Ithilien rangers, apart from the weapon toggle? 


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#3 Getfuzzy88

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Posted 07 March 2017 - 08:48 PM

The High Elves will always have a special place in my heart, ever since I first heard of them from my cousin. He introduced me to the wonderful arts of Tolkien just before the first movie had it's premiere.

 

You have made the High Elves extremly good and intresting. Never have I seen them being portraded in such a way. Amazing!



#4 Ectheldir

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Posted 07 March 2017 - 09:11 PM

Interesting idea to have Tom Bombadil as a fourth row spell. No other version of BFME I know of put him there. But, I think that is actually needed to present his actual might.

 

I have two questions, tho:

1. Where do the Bree-Land Townsguard get their Tempered Blades from? It's not  represented  the Rivendell Blacksmith.

2. Shouldn't Glorfindel frighten his enemies instead of fear them with his level 3 ability. <:)

All in all this sounds like a really interesting Rivendell-concept.


Edited by Ectheldir, 07 March 2017 - 09:12 PM.


#5 Mathijs

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Posted 08 March 2017 - 01:43 AM

Interesting idea to have Tom Bombadil as a fourth row spell. No other version of BFME I know of put him there. But, I think that is actually needed to present his actual might.

 

I have two questions, tho:

1. Where do the Bree-Land Townsguard get their Tempered Blades from? It's not  represented  the Rivendell Blacksmith.

2. Shouldn't Glorfindel frighten his enemies instead of fear them with his level 3 ability. <:)

All in all this sounds like a really interesting Rivendell-concept.

 

1. I think we discussed that it would still be the Tengwar-inscribed Blades, but that they'd just have a different button and description on the Bree-land units.

2. We want his enemies to flee before him!

 

Look forward to a new Tom Bombadil model, by the way.


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#6 Joragon

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Posted 08 March 2017 - 09:56 AM

So what are the different functions of the heroes? Or is there a differentation between mass slayer, hero counter, supporter etc?

 

And I don't know what is a counter for the Dunedain with their spear/bow toggle? Riders aren't, sword fighters aren't, spear fighters aren't, archers aren't, heroes perhaps?


Edited by Joragon, 08 March 2017 - 10:21 AM.


#7 Mathijs

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Posted 08 March 2017 - 01:05 PM

We don't classify heroes the way Edain does. It tends to lead to short-changing certain characters' abilities in the lore by pidgeonholing them into specific roles. Our hero design is based first on what their characters were or did in the stories. The powers in these documents are all untested and work in progress - once they're all finished, balance testing will likely change much of it.

 

The counter for the Dúnedain is overwhelming them.


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#8 Hoarmurath

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Posted 08 March 2017 - 02:05 PM

"The counter for the Dúnedain is overwhelming them." As is the case with most of the Rivendell

#9 Rider of Rohan

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Posted 08 March 2017 - 02:23 PM

Dunedain will take some decent damage from heroes and slash.


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#10 Joragon

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Posted 08 March 2017 - 04:16 PM

We don't classify heroes the way Edain does. It tends to lead to short-changing certain characters' abilities in the lore by pidgeonholing them into specific roles. Our hero design is based first on what their characters were or did in the stories. The powers in these documents are all untested and work in progress - once they're all finished, balance testing will likely change much of it.

 

The counter for the Dúnedain is overwhelming them.

Ah ok, so your main goal is lore-friendliness and to create a middle earth which is exactly like in the books/movies and gameplay is secondary but also not unimportant, right? Just to know your goals as basis for discussion.



#11 Rider of Rohan

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Posted 08 March 2017 - 04:44 PM

In a sense yes. We tend to do balance stuff after our ideas are implemented.


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#12 Elf_in_silver_armor

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Posted 08 March 2017 - 04:52 PM

I will be your guide!



#13 Er-Mûrazôr

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Posted 11 March 2017 - 03:19 AM

Did you make all of aragorns costumes because you wanted to add him to several factions so he will wear the costume he wore during the time he helped that faction in the movie at that time for example in gondor he would ultimately acquire his king of gondor outfit in rivendel he would acquire ranger outfit with narsil (from when elrond gave him reforged blade) and in rohan ultimately acquiring the shirt of mail he took from helms deep armory?


Edited by Er-Mûrazôr, 11 March 2017 - 03:21 AM.


#14 Dúnedain76

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Posted 11 March 2017 - 03:20 AM

No, only because I wanted to. :p

 

I did know that I wanted him to be in Rivendell however.


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#15 Er-Mûrazôr

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Posted 11 March 2017 - 03:32 AM

You literally made enough outfits for him to change every level up will this be the case  :trickydick:



#16 Dúnedain76

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Posted 11 March 2017 - 03:39 AM

Well I made all of his major outfits he wears throughout the trilogy. It fitting to the amount of levels is very much a coincidence.


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#17 BorealisValkyrie

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Posted 12 March 2017 - 02:58 PM

Do you think that Old Bilbo could play a part in this faction? Even if he were endowed with a very secondary role? I suppose Rivendell is to be set in the War of the Ring timeline: at that time, Bilbo had settled in Elrond's domain and there had found the perfect environment to finish his book, benefiting from the renowned atmosphere of Imladris (which Tolkien describes in quite plain words) that permits one to enjoy one's own passion to the fullest or to find a proportionate mixture of the things one cherishes the most.

His hypothetical role will certainly not have anything to do with war, yet some structure-related supportive properties could be suitable for him; or, in order to opt for more conventional solutions, enhancements influencing heroes or troops. Given your noble approach to the lore, with which I completely agree, Bilbo's presence wouldn't do anything else but strengthen even more the characterisation of the very ensemble.

QUOTATION: ''His house was perfect whether you liked food, or sleep, or work, or story-telling, or singing, or just sitting and thinking best, nor a pleasant mixture of them all. Evil things did not come into that valley.''

#18 Mathijs

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Posted 14 March 2017 - 05:28 PM

I would like to see Ian Holm's Bilbo. We just don't know exactly what to do. I'll bring it up again in our next team meeting.


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#19 BorealisValkyrie

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Posted 15 March 2017 - 10:16 PM

I'm really glad to hear that, Mathijs. Whether it be during his adventurous journeys or in the calmness of Rivendell, Bilbo does represent a truly Tolkien-ish character, embodying some of the Professor's own views.

Thank you for taking the topic into consideration.

#20 Mathijs

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Posted 15 March 2017 - 10:18 PM

We came to a decision. Bilbo will be part of the Library's idle animation, talking to (exchanging riddles with?) Lindir, like in the book.


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