Erebor Faction Plan
Thorin Oakenshield - 3000
Rank 1: King Under the Mountain
Leadership to all Erebor units.
Rank 3: Goblin-cleaver
Thorin attains Orcrist, permanently adding +25% magic damage to his attacks. Activate to temporarily gain +50% magic damage.
Rank 5: Du Bekar!
Buff to nearby infantry. At rank 10, also stuns nearby enemy units.
Rank 8: Armor of Thrór
Thorin attains the armor of his grandfather, King Thrór, increasing his armor by 50%.
Rank 10: Driven By Prophecy
Refreshes nearby hero ability timers and heals nearby units.
Fili - 1400
Rank 1: Brotherhood
Fili gains +20% attack damage when near Kili.
Rank 3: Hidden Blade
Fili deals heavy damage to a single target, temporarily crippling it.
Rank 5: Dwarven Dexterity
Fili temporarily gains +25% attack and movement speed.
Rank 8: Heir to the Throne
+25 attack and armor to nearby troops. Fili attains his Royal Armor, increasing his armor by +50%.
Kili - 1200
Rank 1: Brotherhood
Kili gains +20% attack damage when near Fili.
Rank 1: Toggle Bow/Sword
Rank 3: Quick Shot
Temporarily increases Kili's rate of fire by 50%.
Rank 5: High Spirits
Grants experience to nearby troops.
Rank 8: King's Nephew
Kili attains his Royal Armor, increasing his armor by +50%.
Balin – 1600
Rank 1: Pathfinder
Balin grants +15% movement speed to nearby units and heroes.
Rank 3: Company’s Look-out
Dramatically increases Balin’s vision range.
Rank 5: Dwarven Wisdom
Targeted structure temporarily gains +250% resources.
Rank 8: Counselor of Kings
Balin temporarily empowers a friendly hero, granting them an increase to armor and experience gain. Balin also attains his regal armor, increasing his armor by 50%.
Dwalin – 2000
Rank 1: Toggle Warhammer/Dual Axes
Warhammer is slow and deals knockback damage. Axes are fast and deal splash damage.
Rank 1: Brother-in-Arms
Dwalin gains +15% to attack, armor, and attack speed when near Thorin.
Rank 3: Furious Blow
Requires Warhammer. Dwalin slams the ground, knocking back enemy units and dealing heavy damage to structures.
Rank 5: Baruk Khazad!
Dwalin and surrounding units temporarily gain +50% attack damage and +25% attack speed.
Rank 8: Dwarven Juggernaut
Dwalin attains his battle armor, increasing armor by 75%.
Bard the Bowman - 1800
Rank 1: Debilitating Shot
A precise arrow shot that significantly slows down an enemy hero.
Rank 3: Rabble-rouser
Targeted units gain experience.
Rank 5: Honest Bargeman
Bard delivers several barrels of fish, passively healing nearby friendly units.
Rank 8: Descendant of Girion
Leadership, also attains his armor.
Rank 10: Dragonslayer
Summons a thrush. Bard gains immense damage versus monsters, most significantly Smaug.
Dain Ironfoot – Unlocked from Arkenstone Upgrade
Rank 1: Lord of the Iron Hills
Leadership to Iron Hills units.
Rank 1: Mount Boar
Rank 3: Baruk Khazad!
Dain swings his weapon, knocking back enemy units.
Rank 5: Reckless Assault
Dwarves within the radius gain attack power, speed, but lose armor.
Rank 8: To The King!
When on foot: Summons three hordes of Iron Hills Warriors.
When on boar: Summons three hordes Iron Hills Boar Riders.
Bilbo - Ring Hero
Rank 1: Toggle Rocks/Sting
Rank 1: Luck-Wearer
Bilbo puts on his magic ring. Becomes invisible. After some time, the Eye of Sauron will reveal him.
Rank 1: Riddle-Maker
Causes enemy units in the radius to fight amongst themselves.
Rank 1: Bilbo's Courage
Units in a large range around Bilbo gain significant buffs.
Rank 1: Old Friends
Summons Gandalf the Grey
Roäc, Son of Carc - 100
Rank 1: Lord of Ravens
Allows Roäc to grow in strength. Becomes more expensive the higher Roäc ranks up.
Also slightly increases movement speed of nearby units.
(1 to 3: 250, 3 to 5: 250, 5 to 7: 500, 7 to 10: 750)
Rank 3: Subtle Ways
Roäc becomes invisible while remaining still.
Rank 5: Unkindness of Ravens
Roäc summons a controllable flock of ravens that slow down the enemy below.
Rank 7: Wisdom of Yore
Friendly units within the radius gain experience.
Rank 10: Messenger of the King
Summons three battalions of Iron Hills Warriors
Gandalf the Grey - Summoned by Bilbo
Rank 1: Love of Halfling Leaf
Summons several barrels of Old Toby that produce resources.
Rank 1: Let's Risk A Little More Light
Nearby archers gain +20% range and +15% accuracy
Rank 1: Disturber of the Peace
Wizard Blast with fire effects.
Rank 1: The Foe-Hammer
Rank 1: You Shall Not Pass!
Nearby foes are knocked back and take damage.
Mineshaft - 300
Earns resources, connected to tunnel system.
Hall of Warriors - 400
Rank 1: Erebor Guardians
Basic infantry carrying swords/axes and shields. Slow-moving, high armor.
At rank 2, gain Shield Wall formation.
Rank 1: Erebor Pikemen - 350
Basic anti-cavalry carrying Erebor spears. Slow-moving, high armor.
May enter Spear Wall formation.
Rank 1: Erebor Archers – 400
Basic archers carrying short bows. Slow-moving, high armor, limited range.
Rank 2: Iron Hills Warriors – 500 (requires Arkenstone upgrade)
Mix of various infantry types in one horde. May use Shield Wall formation. Elite.
Rank 2: Ered Luin Traders - 800, requires Arkenstone
Rank 3: Erebor Wyrm-slayers – 1000 – Hero unit
Dale Garrison – 350
Rank 1: Laketown Guards - 250
Basic, fast moving infantry unit.
Rank 2: Men of Dale
Dalish infantry. May toggle between spear and bow. May use Black Arrow Ability at rank 2. Elite.
Erebor Husbandry - 550
Rank 1: Erebor Boar-drawn Chariot - (Vanilla Battlewagon stats)
Unupgradable, can launch an oil barrel.
Rank 2: Iron Hills Ram Riders (requires Arkenstone upgrade)
Rank 3: Iron Hills Battlewagon (requires Arkenstone upgrade)
A buffed version of the Chariot, can be further upgraded with wheel-blades, banners, and crossbowmen.
Grand Forge - 800
Rank 1: Thrór’s Banners
Rank 2: Siege Hammers
Rank 2: Mithril-tipped Arrows
Rank 3: Khûzdul Runes
Rank 3: Dwarven Plate
Siege Works – 1200
Rank 1: Battering Ram – 500
Covered siege ram.
Rank 1: Bolt-thrower – 800
Heavily armored ballista.
Rank 2: Ered Luin Mangonel – 1000 (requires Arkenstone upgrade)
Powerful siege machine. May toggle between boulders and stone hail.
Statue of Durin - 300
Gives leadership bonus and fear resistance.
Hearth - 300
Erebor Walls - 200
Buildable walls, not walkable.
Wall Hub - 120
Gate - 300
Raven Banners - 350
Guard Tower - 400
Postern Gate - 500
Dalish Windlance - 800
Erebor Battle Tower - 450
Erebor Fortress - 5000
Raven Banners – 400
Decreases hero cost, provides armor leadership to nearby units, slightly increases fortress vision range
Solemn Guardians – 700
Statues. Fear and terror resistance near the fortress
Moat – 1500
Increases fortress armor
Erebor Braziers – 1000
Increases fortress ranged damage
Horns of the Gate - 1000
When activated, stuns nearby enemies.
Fortifications - 1200
Prerequisite to the Arkenstone. Increases armor of walls and wall upgrades, decreases cost.
The Arkenstone – 1000
Unlocks Ered Luin and Iron Hills units
Erebor Walls - 120
Guard Tower - 400
Fires at enemy units.
Windlance Platform - 800
Bombards enemy units.
Hall Expansion - 400
Provides access to Tunnel network, also provides CP and a small resource tick.
5 - Dwarven Skill - repairs selected structure
5 - Ravens of Erebor - Spy unit - Nearby units resist fear
5 - Horn of Erebor - Boost selected units damage and armor
10 – Deep Delving - Passively boost economy structure's output
10 - Muster the Dwarves - Dwarven build times reduced
10 - Fully Armed and Filthy - Upgrades Dwarven units in a small radius with heavy armor
10 – Send In The Goats! - Summons a stampede of goats.
15 - Durin's Day - Stuns enemy units
15 - Undermine
15 - Beorn - Summons Beorn for a limited amount of time
25 – Thrór’s Hoard – Summons a grand hoard. When picked up, grants 10k resources.
25 – Twirly-Whirlies – Bombard but with giant ballista heads.
Edited by Mathijs, 22 September 2017 - 02:50 PM.