Hi,
My question will be about modelling.
So you know we can make 3d items in photoshop. Is there any way that we could transfer those 3d objets to w3d, and implement them in the game . Is it possible ?
Thanks for answering.
Posted 29 April 2017 - 09:54 AM
Hi,
My question will be about modelling.
So you know we can make 3d items in photoshop. Is there any way that we could transfer those 3d objets to w3d, and implement them in the game . Is it possible ?
Thanks for answering.
Posted 29 April 2017 - 03:29 PM
If you can export them as a .obj then you should be able to import them into 3ds Max/Renx.
Posted 29 April 2017 - 03:57 PM
Technically that's true, though you may run into the fact that 3ds Max 8 does not recognize your hyper-modern .obj extension.
What version of Photoshop allows this btw? Just for research purposes.
No fuel left for the pilgrims
Posted 01 May 2017 - 12:25 PM
I think it would be great to somehow implement it into the game, and make a building or something from it.
As the video shows he makes mostly round objects. I don't know about the objects with square pedestal.
And I make only the "body" here and "warp" it later with tga. or am I able to pait it and just add it as object, and I don't need to warp it later with tga.
Edited by Tukolp, 01 May 2017 - 12:31 PM.
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