Hello guys I have a new question here,
So I made my groundfloor and named it to GBFloorSEE.W3D (just for the case, so that I dont have to change the code )
Here is the code what I insterted to my menfortress ini
Draw = W3DFloorDraw ModuleTag_DrawFortressFloor
ModelName = GBFloorSEE
StartHidden = No ; ; Yes
; HideIfModelConditions = AWAITING_CONSTRUCTION
;HideIfModelConditions = PARTIALLY_CONSTRUCTED
ForceToBack = Yes
FloorFadeRateOnObjectDeath = -0.01
In 3dsmax8 I applied the texture ( what is also called for gbfloorsee for the caseso i dont have to bother with it ), It shows up in 3ds max.
I exported as w3d, insterted it into mymod/art/w3d/gb
also the texture ti mymod/art/compliedtextures gb
Asset build up fine, everyting it seems to be fine, but when I launch my game there is only a pink floor under the fortress.
What should I do to make the texture visible ?
Thanks for the help.