So here I was looking inside the INI folders and of course checking the .ini file game modes of Mental Omega, and then I got curios of changing the game modes to add enjoyment towards playing the game.
SO! I backup the INI folder and change some of the game modes to my hearts content and of course using other game modes as reference towards changing. I hope this doesn't make you developers angry at me for tweaking some of your game modes....and making my own...
But then a problem hit me on making the game mode of my own, I've almost calibrated all recharge time of every support power in the game even the super weapons, the problem is some names of the support powers aren't called as they are supposed to be.
So to speak these names cannot co respond towards this coding;
["Name"Special]
DisableFromShell=yes
RechargeTime= "#"
---===Names===---
SatelliteScan - Does not work
Geneburst - Does not work
RisenInferno - Does not work
Shadow Ring - Does not work
SmokeBombs - Does not work
Magnetic Beam - Does not work
Irradiation - Does not work
EMPulse - Does not work
Zephyrobot - Does not work
QuetzalShield - Does not work
Edited by HollowVoid, 09 June 2017 - 02:43 PM.