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Global Conquest - Extra challenge and/or Campain rules


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#1 GothGirl

GothGirl
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Posted 09 July 2017 - 06:24 AM

Hiya

 

I am seeking rules and limitations to make Global Conquest more fun.

I like campains and tried to make rules for myself based on storyline of the KW campain but it wasn't good enough and don't feel as good when it rules and limits you made yourself.

 

To give and example and maybe something for someone else to try, here my best attempt so far:

 

Global Conquest Nod "Campain" rules:

- Must build/have a base in the Sarajevo/Bosnia and Herzegovina area within the first five rounds, if ever lose this base you have lost [Temple Prime] you are "defeated"

- Can't upgrade bases to Tier 2 until have a base in "Rio" (Brazil)

- Can't use Strike Forces containing Black Hand units until have a base in Australia

- The first Scrin base you attack must have Uniq building "Tower" and only allowed to defeat the base if during the attack capture or build the Scrin Tech building or the Signal Node. Once killed such a base you may attack any base of Scrin.

- Can't buy the Uniq building to create Redeemer forces until GDI have a base with the Uniq building to make MARV forces.

- Max 5 Avatars/Purifers in a Strike force

- Simulated battle only allowed if it is a battle you will clearly lose.

 

 

 

 

 






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