Hi there BFME modding community!
I'm completely new here and have zero experience with modding BFME, BFME2, RotWK or modding games at all for that matter.
I've been looking for an answer all over different forums without result for a very simple question, with a far more difficult answer, I fear:
HOW DO I MAKE UNITS RESPOND FASTER TO BASIC MOUSE-CLICK-BASED MOVEMENT COMMANDS (right-clicking to make a squadron move)?
I'm working on making a mod starting from the work done in Patch 2.02 version 6.0.0 and I've been looking through and edited some of the game files on a whim
without (barely) any results...
I have changed timers in the "locomotor.ini", animation timers in the unit's .ini file, and fiddled with the priorities in unit's events in the "eva.ini"-file.
All I've managed to do is shortening the amount of time it takes for a unit to accelerate to full speed, but the response time between a mouse-click
and the unit actually following my command to move still takes too much time.
Wondering if any genius modder could help me out.
Edited by killllen, 27 August 2017 - 09:57 PM.