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Zero Hour / Can´t Connect to other players after starting a match


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#1 Commander1893

Commander1893
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Posted 08 May 2018 - 03:35 PM

Hi,

 

Version: Ultimate Collection

 

Error: I can join Generals Online, i can create a match or join a match, BUT: after loading the match i can´t connect to the other player. The 60 sec-counter appears and counts down until 10 sec. After this, the 60 sec-counter appears again and after a few seconds the game reports, that the other player has left the game.

 

This Problem is current since yesterday. Bevore yesterday everythings runs fine!

 

Please help!!

 

Test:

 

Using server nntest.cnc-online.net:30000
Bound to local port 52664
Bound to local alternate port 52665
Resolving hostname 'nntest.cnc-online.net'...
Resolved server host to be '37.247.49.213'
Sending client INIT from port 52664 to nntest.cnc-online.net:30000
Received server INIT [582076]
Our public address is 93.230.164.38:52664
Sending client INIT2 [582076] from port 52665 to nntest.cnc-online.net:30000
Received server INIT2 [582076]
Our alternate public address is 93.230.164.38:52665
Sending cient START [582076] from port 52665 to nntest.cnc-online.net:30000
Received server START [582076]
Server extra port is 40000
Sending client PING [582076] from port 52664 to nntest.cnc-online.net:40000
Received server PING(2) [582076]
Received server PING(3) [582076]
Received server PING(4) [582076]
 
===========
  SUCCESS
===========
Received 3 pings from nntest.cnc-online.net:40000.
NAT negotiation works with your router and connection.
==> You do not have to use port forwarding.
Drücken Sie eine beliebige Taste . . .
 
 
Greatings, Commander1893





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