So I'm new to CnC-online and have been desperately trying to get it running.
Things I've tried so far -
1. Manually forwarded UDP Port 16000 (as mentioned on the pinned post) BUT when I used the linked utility to check if the port is open, it always says that the port is NOT open.
2. Tried to open the port with a UPnP utility. Same result, the test utility says its not open.
3. Enabled DMZ on my router.
4. Added exceptions in windows firewall, even tried disabling it.
Using server nntest.cnc-online.net:30000 Bound to local port 52177 Bound to local alternate port 52178 Resolving hostname 'nntest.cnc-online.net'... Resolved server host to be '37.247.49.213' Sending client INIT from port 52177 to nntest.cnc-online.net:30000 Received server INIT [453206] Our public address is 139.5.239.66:13637 Sending client INIT2 [453206] from port 52178 to nntest.cnc-online.net:30000 Received server INIT2 [453206] Our alternate public address is 139.5.239.66:13638 Sending cient START [453206] from port 52178 to nntest.cnc-online.net:30000 Received server START [453206] Server extra port is 40000 Sending client PING [453206] from port 52177 to nntest.cnc-online.net:40000 Received server PING(2) [453206] Received server PING(3) [453206] Received server PING(4) [453206] =========== SUCCESS =========== Received 3 pings from nntest.cnc-online.net:40000. NAT negotiation works with your router and connection. ==> You do not have to use port forwarding. Press any key to continue . . .
Router - iBall Baton iB-WRB300N
OS - Windows 10 Pro 64-bit Version 1709
My internet connection is broadband but it connects via PPPoE (Dial-up). Its a 4Mbps connection and has barely ever given me any trouble when it came to gaming.
Thanks in advance. I love what you guys have set up here, reviving one of my all time favorite game's online community. May CnC live on forever!
Here's a screenshot, which I doubt is adding much but well...