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Alien Hunters - Deathwatch Development

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#181 deathwatch78

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Posted 27 June 2019 - 01:50 AM

Ok I Have to post a video of The Centurions in game, I give mad props to Kekoulis When I handed them off for him to work his magic and he did these things are outstanding. The will go back into shop for decor work and final texturing.. Seriously if any of you wanted centurions as a playable model in dow give Kekoulis a giant thank you..

#182 Gambit


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Posted 27 June 2019 - 07:34 AM

GOD DAMN GUYS!!!! :w00t: :w00t: :w00t: :ohmy:

OK, I will try to finish with Ultramarines TODAY!!!

My day is free, so I think I will make it.


... I WANT to see those Centurions, IN game!!! :aarambo:

(and I want to exclusively re-engage the Ordo Xenos)!!



OK, something last. THis is for the future of course....

So one guy on Steam asked about a coop campaign.

...THIS is what we will do with the Alien Hunters mission!!!  :xcahik_: 

One of my ideas was, three inital squads, and you play the mission as one player, BUT we can share control with more players!!

Imagine something like DoW2, but with DoW1 mission death, not just "kill' em all"!

This is just a plan, we will of course proceed with that, if you approve.

-In search of Papasmurf...

#183 Leemanruss

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Posted 27 June 2019 - 02:25 PM

wow how is endless the possibilities of dow ss modding   ..... those Centurions, are perfect  the look and animation just great man  thats it .

#184 Queen_Krisalis

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Posted 02 July 2020 - 09:04 AM

can I participate in testing this mod?

mostly I had to deal with a couple of mods, which had a lot of errors, as the animation suffered and textures were wrong, and sometimes there were sound errors

I think I can spot the joints

#185 Gambit


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Posted 02 July 2020 - 10:19 AM

Hello brother.

Well, the Alien Hunters are at alpha stage.

My initial plan was to make it THE BEST race mod there is, and our team (both 3D and Audio) is really good at it.

But... Life intervened, and other projects took precedence, and... It is now low in priority.

At the moment, I will focus on Unification (probably Last Stand), and the Tyranid Swarm race!

If you want to help us testing it, then please contact brother Unsociallobster, who is responsible for the team members (among other things!). In fact, I will uploading out LATEST TyrSwrm build today, to start preparing it for a public release.

Edited by Gambit, 02 July 2020 - 10:20 AM.

-In search of Papasmurf...

#186 Queen_Krisalis

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Posted 02 July 2020 - 11:16 AM

I also really like the tyranid swarm , the models and the like were transferred qualitatively, there is a real feeling that you are playing as an endless swarm, I don’t know where it was exactly, but after the death of a big creature the smallest worms spawned, it was very spectacular, keep up the good work, mod good :thumbsuphappy:

#187 fuggles


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Posted 11 July 2023 - 06:16 AM

My plan is to make it the best race mod I can. Reviewing all the forums here, I suspect you will be satisfied when the time comes.

#188 thudo


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Posted 23 July 2023 - 03:24 PM


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