Hey, I've been working on this normal 1v1 map which I recently finished, but for some reason when I try to send it to people, I freeze at the loading screen and they tell me they get an error saying the map transfer failed. Then I have to restart my game. This does not happen with all custom maps and it's only a problem with this one I made. I don't have a map.ini in the folder and there are no scripts for the map, it's just your standard map. If we both restart the game after the failed transfer we can then play the map as normal. Same thing if they just install the map manually instead of having it transferred.
Does anyone have an idea why this happens? Obviously there's something fishy going on with the map, I'm worried it might be corrupt or something but I have no idea why it would be as I haven't done anything special with it. I play on bfme2 1.09 but I don't think that has anything to do with it as I've never had this problem before.
Edit: It seems the transfer freezes every time I send the map.str file, but it's not corrupt because I tried making a new one and it still doesn't work. How come the str can cause such a problem...? I haven't done anything special with it and I always make str files for my maps.
Edited by Jokuc, 27 June 2018 - 03:19 PM.