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Questions about modding weapons

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#161 Gambit


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Posted 21 August 2021 - 05:58 PM

First of all, I just checked, and all models in the Blood Angels are in their PROPER place. :thumbsupcool:

Reusing the space marine files seemed like a good way to reduce file size.

Sounds like a good idea, but eventually it is not, because you only save DISC?STORAGE space. And not game memory space.

Because the engine "renders" the textures of each race in real time (WTPs).

Even if you make a game with 8 Space Marines the game mem (which is MUCH more important then the Disc Required Storage Mem of course), renders the Space Marines textures EIGHT TIMES, each for each players, loading 8 Space marines players, INDEPENDENTLY.

So again, by reusing models from other races, you DO reserve memory, but only because those models are NOT rendered for YOUR Army Colour selection -> and this is actually the reason for the COLOUR BLEEDING.


Space marine vs space marine doesn't cause color bleeding, so I don't understand why blood angels vs space marines do.

Of course they do not, the reason as I said above, is that for each player, the textures are rendered anew.



In short:


NEVER re-use models!

-In search of Papasmurf...

#162 Moreartillery

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Posted 08 December 2021 - 06:05 PM

Unification team, how did you make the .sga files? Whenever I try to do it with corsix it gives error messages and doesn't finish. Are you using a different program to pack ,sga files?


Edit: I realized the .sga is in the corsix folder. But it still doesn't work ingame after change the .module file.

Edited by Moreartillery, 08 December 2021 - 07:29 PM.

Developer of the Cinematic Battles mod.


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