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Along Came Some Faction Guides

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#1 NorthFireZ

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Posted 24 November 2018 - 04:57 AM

First of Many I hope ^__^ 

 

 


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#2 Solais

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Posted 24 November 2018 - 08:59 PM

Even though I play no multiplayer, I always liked those "showcase" videos of old MO 3.0, so something similar to those are welcome.



#3 Meyerm

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Posted 25 November 2018 - 03:15 AM

Never did get one for Foehn...



#4 DrunkMaster

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Posted 29 November 2018 - 01:33 AM

Good Stuff


Edited by DrunkMaster, 29 November 2018 - 01:33 AM.

https://drive.google...XL8n9cAwpph8wY-

 

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#5 Tathmesh

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Posted 29 November 2018 - 03:45 AM

Russia would be a good next faction to talk about. It's a noob-friendly faction and a good intro to Soviets.

Then HQ would be next because it's the most straightforward Epsilon faction.

Then I would suggest Coronia or Last Bastion, because Haihead is probably the most difficult of the three to master. I'm leaning more on Last Bastion because it would be a good introduction to superheavy factions like China.

#6 Drezalnor

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Posted 27 December 2018 - 06:17 AM

Russia would be a good next faction to talk about. It's a noob-friendly faction and a good intro to Soviets.

Then HQ would be next because it's the most straightforward Epsilon faction.

Then I would suggest Coronia or Last Bastion, because Haihead is probably the most difficult of the three to master. I'm leaning more on Last Bastion because it would be a good introduction to superheavy factions like China.

The learning order for Soviets can be-
Russia first,then LC and finally China.LC is truly a good way to get a preliminary idea of SC(or the other way around as well).China is the hardest of the three,so keep it saved for the last.

For Epsilon,it can go like this-
First HQ,then SC and at the last,PsiCorps.HQ sounds formidable,but tbh it isn't that difficult to get a grip on it.However,the problem is with PsiCorps.A purely subversive faction without the brute strength of HQ,it needs careful strategising and a heavy amount of micromanaging to lead to victory.

For Foehn,however,outlining an order is not as easy,but still-
At first,Wings of Coronia,then Haihead and finally,Last Bastion.This might seem a bit surprising,but tbh Last Bastion is both defensive and superheavy(or superheavy-ish).Plus it feels heavily like a torture session in micromanagement.
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#7 Handepsilon

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Posted 27 December 2018 - 12:23 PM

Tbh it's going to be hard to do SC tutorial when even the decent players struggle exceptionally hard on SC, aside from abusing the utterly broken Tyrants

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#8 Drezalnor

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Posted 27 December 2018 - 03:21 PM

Tbh it's going to be hard to do SC tutorial when even the decent players struggle exceptionally hard on SC, aside from abusing the utterly broken Tyrants


SC has it's share of hiccups in playing(even on grasping it's strategic doctrine,it feels challenging).And yes,the Chemplug is bloody vital to SC players,coz that gives them one of their few talkable advantages.
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#9 Solais

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Posted 27 December 2018 - 03:57 PM

And here I thought there was a new video.



#10 Handepsilon

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Posted 29 December 2018 - 04:45 AM

Actually most people in Discord said that in 1v1, Scorpion Cell must win in T1 or T2, else they lose. Mantis and Speeder spam are a thing

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#11 NorthFireZ

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Posted 15 January 2019 - 05:55 AM



not quite a new faction guide but worth sharing cause the original topic of Just the Basics I had disappeared on the forums. 


I have a year-long Writer's block @ https://www.fanficti...1/At-Mind-s-End But youtube is doing well! https://www.youtube....ser/andywong545






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