Hi all
About damage reflection.
I know that there is a such a module:
Behavior = ReflectDamage ModuleTag_ReflectDamage
DamageTypesToReflect = ALL -SIEGE -STRUCTURAL -FLAME -MAGIC -HERO_RANGED -PIERCE;NONE +CRUSH +SLASH
ReflectDamagePercentage = 30%
MinimumDamageToReflect = 0.3
End
Edited by Slava Shadrinov, 03 March 2019 - 11:35 AM.