Hey, im trying to make some bfme2/rotwk features work in bfme1 but as we all know bfme1 is way more limited so i have a few questions
Can i change the filter of Dominate Enemy ?
Can i "emulate" the Dissent power in bfme1 ?
Can i restrict a specialpower to affect specifc objects ? (like with the ObjectFilter/ForbiddenObjectFilter in rotwk)
Can i "emulate" the "ActivateModuleSpecialPower" to run a "SpecialPowerModule" on the targeted location ?