Jump to content


Photo

Short video for a new faction

bfme 1

  • Please log in to reply
6 replies to this topic

#1 Felipe Roll-st

Felipe Roll-st
  • Members
  • 59 posts

Posted 18 March 2019 - 04:38 AM

Hi y'all

has anyone found a workaround for the short video that is displayed when you select a faction in the skirmish menu, I'd like to add/make my own for my new faction but seemingly impossible for many, although reading through the posts that was many years ago so maybe someone has achieved it during all this years, even just an image would be ok cos I think the videos need to be on format VP6 so..., even the observer or random video would be ok.

 

also which code do I have to include in the lotr.str file so I don't have this (APT:CurFactionNameStr)Captura de pantalla 2019-03-18 a las 12.41.52 a. m..png on my skirmish menu, just to display my faction's name at least :)


Edited by Felipe Roll-st, 18 March 2019 - 04:39 AM.


#2 Gwanw

Gwanw
  • Members
  • 150 posts
  • Location:Germany
  • Projects:OpenSAGE
  •  ...

Posted 20 March 2019 - 09:24 AM

Look for the Edain 1 Mod. Im not sure right now, but I think all the additional stuff is implemented in their mod.



#3 Felipe Roll-st

Felipe Roll-st
  • Members
  • 59 posts

Posted 20 March 2019 - 03:34 PM

ok but isn't edain a mod for rotwk?? 



#4 Spartan184

Spartan184

    :)

  • Project Team
  • 1,592 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 05 April 2019 - 06:55 PM

There's a BFME1 version. https://modding-unio....html#msg431044



 

safsignature.png

 


#5 Felipe Roll-st

Felipe Roll-st
  • Members
  • 59 posts

Posted 09 April 2019 - 04:28 PM

thanks for the update, so I checked the mod and it's art files are kinda broken, I can see a few images with finalbig but the rest of them and models not, they are broken idk, but thanks anyway. I know this is very possible, we haven't just figured it out yet



#6 Echo

Echo

    T3A:Online

  • T3A Staff
  • 997 posts
  • Projects:Blue Wizard Mod
  •  yay blue
  • Division:BFME
  • Job:T3A Moderator
  • Donated

Posted 10 April 2019 - 10:20 AM

It's not a mod that works via mod command, I think you have to place it in your main game folder and start the game in order for it to work.


26285.png


#7 Felipe Roll-st

Felipe Roll-st
  • Members
  • 59 posts

Posted 12 April 2019 - 06:52 AM

yup but I don't intend to play it, I want to check the files tosee anything that can lead me to my request for my mod


Edited by Felipe Roll-st, 12 April 2019 - 06:53 AM.






Also tagged with one or more of these keywords: bfme 1

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users