So I am getting this:
Edited by nafeasonto, 23 April 2019 - 11:52 PM.
Posted 23 April 2019 - 11:51 PM
So I am getting this:
Edited by nafeasonto, 23 April 2019 - 11:52 PM.
Posted 30 April 2019 - 11:06 AM
Sorry for the delay in getting to this. I am afraid I don't know much about PFSENSE. Can you not switch it off completely for a short time to see if that is causing the issue? I doubt this is anything to do with the outbound rules.
The problem with this game is that it uses quite a wide range of UDP ports for the player to player connection (8088-32000, or something like that).
It might be less work for you to use a VPN. We have been recommending Windscribe as a free VPN and generally speaking people have had a lot of success with that. You get 10GB per month for free if you provide an email address and that should be enough for your playing needs.
Gamereplays.org staff - Shatabrick admin.
Posted 08 May 2019 - 07:51 PM
When I try to telnet to your testing service, using port 16000, or 40000 telnet can't get through. When I telnet to 30000 on your testing service it works. So it is on my side, what would cause a block from my side to not establish this connection? IT is defintely a NAT rule going outbound, anyone with more experience can help me with this>?
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