Is there a way to make a commandos not create noise while running? There's a property ".NO_HACE_RUIDO 1" for the allies (Spiritual Leader has it set) that does just that, but i haven't found a place where it'd work for the commandos.
Is there a way to force Spy unequip the enemy uniform when crawling, similarly to Natasha? And also make enemies "see" his syringe action and blow his cover, like in Commandos 1?
Edited by psychedelist, 24 April 2019 - 02:04 PM.