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How can I slow down structure build times in BFME1?

modding

Best Answer Echo, 30 April 2019 - 03:43 AM

I just changed the build time of the Gondor Barracks to 300 (from 30), and it worked just fine. No need to change anything but the numbers.

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#1 MarceltheVirginian

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Posted 25 April 2019 - 04:32 AM

I want to slow down the pacing in BFME1, so I want to slow down the build times for structures to a minute. How can I do this? I have beginner level experience in modding.

I have edited the Gondor Barracks in the "_patch1.06\data\ini\gamedata.ini" file. I was able to speed up the build time (default 30 seconds), but I wasn't able to slow it down.

 

My system: Windows 7 Pro, Service Pack 1, 64 bit

My game: BFME1, patch 1.06; HD Edition mod by Mathijs; T3A: Online

 

This post hast been edited.


Edited by MarceltheVirginian, 29 April 2019 - 05:24 PM.


#2 Miraak5

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Posted 29 April 2019 - 08:42 AM

patch 1.04 up to 1.06 increased the FPS of the game from 30 to 38, but the game is not supposed to run over 30fps so stuff like animations, timing, movement speed... play and feel faster too
in gamedata.ini look for FramesPerSecondLimit and turn it back to 30


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#3 MarceltheVirginian

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Posted 29 April 2019 - 05:22 PM

patch 1.04 up to 1.06 increased the FPS of the game from 30 to 38, but the game is not supposed to run over 30fps so stuff like animations, timing, movement speed... play and feel faster too
in gamedata.ini look for FramesPerSecondLimit and turn it back to 30

 

Thanks for responding. That does explain some other things I've noticed, but what I wanted to do was slow down the build time significantly (ex. 1 minute to build a Barracks). Would I have to change animation data?



#4 Echo

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Posted 30 April 2019 - 03:43 AM   Best Answer

I just changed the build time of the Gondor Barracks to 300 (from 30), and it worked just fine. No need to change anything but the numbers.


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#5 MarceltheVirginian

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Posted 30 April 2019 - 04:26 AM

I just changed the build time of the Gondor Barracks to 300 (from 30), and it worked just fine. No need to change anything but the numbers.

 

Thanks, you cleared it up for me. As it turns out, the method I used to slow down the build time (mentioned in my first post) was correct. But the change I made was so slight, I didn't notice it. But I copied what you did, and the difference was obvious. I love it when solutions to problems are stupidly simple. Thanks!






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