Jump to content


Photo

Adding Audio: Did I miss something?


  • Please log in to reply
3 replies to this topic

#1 Emperor of the East

Emperor of the East

    A simple guy who likes to think factually

  • Members
  • 290 posts
  • Location:Connecticut, the U.S.
  • Projects:Easterling Faction for RotWK and the Planet Thertia novels.

Posted 07 May 2019 - 10:49 AM

Hello, T3A!

-

Well, I followed the tutorial linked here almost exactly to the letter for adding new voice files for my RotWK mod's version of Sauron... and whenever I do anything with him, none of the voice files I created for him play, in fact, there are no voice files at all playing! I am posting about this to ask a simple question: Did I skip many steps on accident? Because at first I only skipped the step about changing the audio files to Mono, or so I thought, but then I corrected that error... and my self-correction was Not rewarded: still no voice at all. So, can I please have help resolving this issue? Thanks!

-

~EotE~


"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."

 

~Malik Al-Sayf, from the original Assassin's Creed from 2007

 

Yes, I do live by this advice to the best of my ability.


#2 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 07 May 2019 - 11:10 AM

It might be the bitrate or something like that, I'm not entirely sure though, it's been a very long time since i added audio to the game, last i can recall though it apparently was something like that.

Compare your audio file properties to the ones that are already in the game, it's what i did back in the day.


Ridder Geel

#3 Emperor of the East

Emperor of the East

    A simple guy who likes to think factually

  • Members
  • 290 posts
  • Location:Connecticut, the U.S.
  • Projects:Easterling Faction for RotWK and the Planet Thertia novels.

Posted 08 May 2019 - 04:41 PM

Alright, Ridder Geel, I looked at the Bit rates. And I am assuming there is a maximum of what the bitrate can be for any Battle for Middle-earth voice file. Am I guessing correctly? If so, what's the max?


"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."

 

~Malik Al-Sayf, from the original Assassin's Creed from 2007

 

Yes, I do live by this advice to the best of my ability.


#4 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 09 May 2019 - 09:30 AM

Not sure, but did it work when you matched the bitrate to an existing one?


Ridder Geel




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users