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#1 mrk1995

mrk1995
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  • Location:Budapest
  • Projects:LotR BFME III private Lan mod, World of Warcraft mod
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Posted 28 May 2019 - 03:22 AM

Hi all!
My problem is i have a model with ully black alpha channel textures i tried 2 method
1.- W3D style Alpha test and Blend 
2.-Do a seperate Opacity Map in material editor
but none of these works my model stil dont have opacity at the black places in the game/w3d viewer.
Any ideas what im doing wrong?

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Edited by mrk1995, 28 May 2019 - 05:32 PM.





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