I was not successful in fixing the issue. The hero whose bounding area I'm trying to fix is Radagast who is in Rohan faction. When I open ruradagast.w3d in RenX, I am getting this blob of bones I assume. The bounding box is present and it seems much higher than the bones are. I attached the screenshot with what I am seeing. I decided to proceed and increased the bounding box from 100 to 175. I then used the setting as shown on the screen, clicked "file" -> "export" and saved it with the setting as shown on the other screen. In the game though, Radagast is now completely invisible and I can only see his health bar. If I click under that health bar, I cannot select him still.
Apart from ruradagast.w3d, there is ruradagast dds image in art/compiledtextures. I am not sure what to do with those, but I am guessing it has something to do with Radagast being invisible and me not using this dds file.
There is definitely something that I am doing wrong. I'd appreciate any help.
Also, if it matter, in ragast.ini, I see this code:
DefaultModelConditionState
Model = ruradagast
Skeleton = IUSaruman_SKL
WeaponLaunchBone = PRIMARY STAFFFX
End
However, I cannot find IUSaruman_SKL anywhere, so I am guessing it is already included in radagast.w3d.
Edited by OneV, 23 June 2019 - 06:12 PM.