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Strange Ability For A Hero


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#1 Eazy-E 123

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Posted 01 July 2019 - 11:32 PM

Hi Everybody, I hope you are doing good !  :)

 

I would like to creat a Strange Skill for a Hero and I don't wanna just copy/paste Codes (otherwise you will not read this stuff right now).

Your own Hero killer power.

a)

Let's say, we have 3 Heroes that we can build from Fortress: Hero AHero B and Hero C.

I would like to give a Skill to Hero A,when I will activate it (just click it) Hero B will die and I can Never* Build him in that game.

Lets say at Level 3. When Hero B will die Hero A will have lets say new commandset, or armor or weapon.

 

I would like to give same skill to Hero C, but lets say that Hero A already killed Hero B, so Hero C can't kill Hero B.

This means, that I should have some Desactiver stuff for Hero C when Hero B will die.

 

Ofcourse, I am speaking Death from that particular Skill and not Death in General, if Hero AHero B and Hero C they will die in Normal gameplay we can rebuild them.

 

 

b1)

New Story, lets say we have Hero D(nope D, you know what is that,dont you ? :) )

Lets say, we have Hero G.

I would like to creat a Skill, lets say in level 10, when we will activate it, Hero G will die, but after some time, lets say 10 Min, in Fortress we can build Hero G, with new commandset,armor or weapon.

 

b2)

Same stroy, but lets say, that I will need level 10 and 500 Gold for that, like 2 Upgrades.

 

 

c)

Not Permanent Death

Lets say, Hero A killes Hero B, then we can Build Again from Fortress.

 

 

d)

not instant kill

lets say Hero A activates his skill for Hero B, but if Hero B is alife, Hero A will not have New Stuff.
When Hero B will die in normal gameplay no matter how, then Hero A will have his stuff.

 

END

 

I hope i didn't bother you with my Heroes.

 

 

Thanks in Advance for Your Help and for Your Time  :)



#2 Ridder Geel

Ridder Geel

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Posted 08 July 2019 - 08:28 AM

This kind of stuff sounds like map scripting, at least that is the cleanest way of removing heroes 'from the game' without all kinds of hacky things...
With normal modules however, this seems like quite a hack, and I would advise against this...

Global weapons with the filter of only the heroes would be one way to go about it, with some permanent death from a certain hero, however this will probably trigger when that hero kills the guy normally.
Take a look at all the modules at your disposal, there is a topic pinned with all of them in it, then see if maybe you can put something like this together.
Ridder Geel

#3 Eazy-E 123

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Posted 08 July 2019 - 08:09 PM

This kind of stuff sounds like map scripting, at least that is the cleanest way of removing heroes 'from the game' without all kinds of hacky things...
With normal modules however, this seems like quite a hack, and I would advise against this...

Global weapons with the filter of only the heroes would be one way to go about it, with some permanent death from a certain hero, however this will probably trigger when that hero kills the guy normally.
Take a look at all the modules at your disposal, there is a topic pinned with all of them in it, then see if maybe you can put something like this together.

thanks  :w00t:






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