Hi people,
I was testing some codes for Armor and it doesn't worked.
ModifierList Test
Category = SPELL
Modifier = ARMOR 50% PIERCE
Modifier = ARMOR 30% SPECIALIST //2*
Modifier = ARMOR 15% SLASH //3*
Duration = 40000
ReplaceInCategoryIfLongest = No
IgnoreIfAnticategoryActive = Yes
End
This is for Skill, it isn't Passive Stuff.
I want that unit have more Armor Agaisnt Archers then Agaisnt Pikmen and then Agaisnt Fighter.
Problem with this code My Hero gets ARMOR 15% and not ARMOR 50% PIERCE.
When I remove 2* et 3*, my Hero gets ARMOR 50% PIERCE and in the end he had more HP.
So, how can I fix it ?
I would like that my hero had differnet ARMOR agaisnt different Units.
If you can help me, I will be Glad, Thanks