Posted 17 September 2019 - 12:48 PM
Is it solveable? The Rhun map is a good example of the AI placing its buildings “correctly”. Dagorlad is a map where it does not.
Posted 17 October 2019 - 09:08 AM
This happens too playing any game of bfme, it seems that the AI priorizes a group of buildings for every game, instead all.
Also, playing Age of the Ring i didn't see never the AI to create never ships, still having all the Shipwrights to the CPU.
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