Who's your favorite commandos character and why? Especially in the context of Commandos 2.
I feel like the only person in the world who's a fan of Natasha. Whatever review I turn to, they mostly describe her as useless, not missed in C3 and so on. Perhaps this could be said based on the original game, but only because it's so easy that her abilities aren't required and she only appears in 3 missions anyway. Needless to say that the situation is different in Destination Paris mod. Granted, she can't solo a mission due to the traditional inability to punch, but if I were to pick two characters for an average mission, one of them would always be Natasha, and other one would be anyone else other than The Sniper and The Spy (preferably The Diver).
What makes her so good in my opinion is that she's not just The Sniper and The Spy in one person, but does their job just as good as them too. I never really found a use for The Sniper's pole climbing, except as a defensive measure in one mission. Natasha's glitchy undetectable Ctrl sniper shooting got fixed in DP 2.0, but that's no big deal, she can still sneak in and shoot from a blind spot.
There are several ways Natasha and The Spy could be compared in.
Detectability by the officers: unlike The Spy, Natasha won't be detected by the officer enemies in the long range, but she can't crawl while staying in disguise too (although if there's a water access, it still could be done if really needed). This gives her advantage in movement speed, but can still be inconvenient because some patrol officers in some missions still do detect her in the long range.
The melee weapon: I don't care for the syringe that much, especially since it's nerfed in DP 2.0 (The Spy gets instantly exposed if the syringe is selected). It's still silent to use and takes only one slot in inventory, but other than that, it's not that different from Natasha's bottles aka limited punches. Although, to be fair, the syringe could be used to to stun an enemy w/o attracting anyone's attention (the duration is really long in DP), could be a good solution in some situations.
The unique ability: The Spy has one truly unique and useful ability to move lowest rank soldiers that normally don't leave position, although it's typical that the mission authors make the officer uniform hard to obtain or not present at all. Natasha has a unique ability in that she can "interact" with the patrols (The Spy can't no matter what uniform rank). If used correctly, this allows another punching commandos to take out the entire patrol at once. Not truly unique in function, but so much faster, easier and more fun to use than the bottle 'n' cigarettes way (and there are not many other silent options).
Besides gameplay, she's nice looking too, for low resolution models (although I prefer the original game's texture over the one in DP). And excellent voice acting, but same could be said for any other commandos.
Edited by psychedelist, 18 October 2019 - 04:41 PM.