I'm working on a map.ini file and I'm trying to change the color of a hero using something similar to the LurtzCarnage ability, but instead of Red I would like to use Black or just simply make the hero darker when the FX is activated. I also don't want the color change to run out of time, like LurtzCarnage.
FXList FX_LurtzBloodRage TintDrawable Color = R:180 G:0 B:0 PreColorTime = 10 PostColorTime = 10 SustainedColorTime = 280 Frequency = 0 Amplitude = 0 End Sound Name = LurtzCrippleEffect End End
The hero I'm editing is Faramir, where I changed his skin to become a Nazgul, along with ButtonImage, SelectPortrait, Voice and more.
My only problem with this skin is how much white there still is in it, if only I could add a layer of darkness over the texture.
And I'm pretty sure he looks even worse in the HD Edition, with a lot more white texture on his torso.
If you know a way I can achieve this, please let me know. It would be much appreciated!