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New basic BFME1 Mod

very basic nothing to boast about

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#1 JUS_SAURON

JUS_SAURON

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Posted 05 April 2020 - 11:06 PM

So I have a lot of free time and decided to play BFME1 

I always liked BFME1 more than BFME2 because of the Building Castle system 

So I made a very simple MOD

 

It is only a bit of Balance changes , which I know is not that big a thing

I added a model for my Orc Warrior with a Shield

 

The mod adds no new powers , no new heroes 

In fact the changes are mostly armor and weapon tweaks

 

But it add more realism IMO , and makes for hours of fun

 

Why no new powers etc - because 

1. I want the mod to be 100% Computer compatible

2. BFME1 coding is too different than BFME1   , so alot of stuff I just cannot add in , 

3. I am now learning BFME1 coding , and its limitations

4.I really just wanted my Orc wariiors to be less sucky , the rest was just because I have the time

 

 

Perhaps in the future I may add

1. Isengard Wildmen

2. BlackRiders

3. Gothmog

4. Crebain

5. Troll Wood Labourer 

6. More powers for Gandlaf

 

Here are the changes , as far as I can remember 

I am open for discussion on what you think about the changes

I will upload on MODDB in a few days , I am still testing and deciding on any more changes 

 

Spoiler

Edited by JUS_SAURON, 05 April 2020 - 11:07 PM.


#2 JUS_SAURON

JUS_SAURON

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Posted 14 April 2020 - 09:15 PM

download link here

 

https://www.moddb.co...d#downloadsform

 

 

Spoiler

 

[spoiler]

 



#3 NewErr

NewErr

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Posted 21 April 2020 - 07:52 PM

Elven warriors 1000? Why? :smilehuh:



#4 JUS_SAURON

JUS_SAURON

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Posted 05 May 2020 - 02:27 AM

Made all archers more expensive , I dislike excessive turtle-ing ‘

one horde of archers can usually take out 3 hordes of infantry , so they should cost more 

Elven archers are to be considered Rohan’s elite unit , especially with forget blades , fire arrows and heavy armor upgrades (these are all more potent )






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