Best Answer thudo, 10 May 2020 - 02:54 PM
Nice! Keep it interesting, gameplay-wise!
Go to the full post
Best Answer thudo, 10 May 2020 - 02:54 PM
Nice! Keep it interesting, gameplay-wise!
Go to the full post
Posted 04 May 2020 - 08:14 PM
Hello brothers on mododels! I want to make my own race called Beastmen! I want to develop it and release it first with a closed beta! But I need help :( I do not know how to fully use these yet! Please, if anyone can. Then help me find a building like the Orcs, BUT only so that they are only made of wood and metal
Posted 04 May 2020 - 08:39 PM
Imperial Guard Regiment mod? Kanuk Skull Takers?
Posted 04 May 2020 - 08:52 PM
Is this Warhammer Fantasy or 30/40K related? I am assuming no.
Posted 04 May 2020 - 08:59 PM
Ok.. I do wish you luck on your endeavours.. there really isn't much to draw upon such.. feral abhumans, ratlings, mutants, and ogyrns.. but they do make useful target practice. ![]()
Posted 04 May 2020 - 11:02 PM
There likely is one (ie. existing Ork Pile) but it might not be animated.
Posted 07 May 2020 - 03:04 AM
The alpha version Beastmans
Posted 09 May 2020 - 02:48 PM
Best to use paceholders for now.. many thing is get all AE code in and make a fun/unique gameplay mod with interesting options for the player/AI to use. In other words, try NOT to do what vanilla or other faction mods have already done as best as possible. ![]()
Posted 10 May 2020 - 02:54 PM Best Answer
Nice! Keep it interesting, gameplay-wise!
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