Following are bugs and some observations while playing Fortress Pelargir (5P): Faction is Gondor for all
Bug 1#: When loading a saved game, unit positions are lost when spawned for certain buildings. E.g. archers, siege, cavalry are floating when created from particular building plots. I retested these same spawn points immediately upon starting the match and the units behave as expected. The issue only appear to be upon loading a saved match.
Screen shots below
Bug 2: Haradrim archers can fire through the outer wall (archers had the barbed arrow upgrades)
Bug 3: Ships are initially unable to be build from the two docks adjacent to the city after capturing them. After I select the dock on the island I was able to see the ship menu for all docks
Screen shot below
Bug 4: Scorched Earth can be cast on wall/gates (not sure if this is worth fixing, but FYI)
Screen shot below
Bug 5: Sworn Allegiance cannot be cast on archery ranges or barracks
Screen shots below
Observation: Wildmen axe-throwers appear to deal slash damage to siege units (at least to the large default trebuchets) and deal unrealistically high damage, IMHO.