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Fortress Tests Part 2

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#1 Zap Fosho

Zap Fosho
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Posted 23 May 2020 - 02:32 AM

The Dwarf-hold:
Both AI able to fight city, unable to siege fortress.

Kingdom of Erebor:
Unable to siege properly. Mosh pit of units near outer garrison on both medium and hard difficulties. Able to take city but units kept getting tied up in mosh pit.


The rest of fortress maps had open pathways to fortress and functioned like regular maps as long as player was in fortress. Exception being Lamedon Highlands for obvious reasons



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