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Boris Buildable


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#1 MasterLeaf1

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Posted 30 June 2020 - 11:36 AM

Can Boris be buildable in custom maps, If yes please tell his code name (He is not available in map editor). I am not mentioning space commando.



#2 Terminal Velocity

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Posted 30 June 2020 - 02:21 PM

He doesn't really exist as a unit but he can be easily readded. First add him to InfantryTypes list:

 

[InfantryTypes]
9999=BORIS

 

IIRC there should be Boris spawns in Revolution Challenge, so you can copy his code from there,(or copy it from vanilla YR 's rulesmd.ini) and make that TechLevel,Prerequisite and Owner are set properly.

 


Edited by Terminal Velocity, 30 June 2020 - 02:22 PM.

MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#3 MasterLeaf1

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Posted 30 June 2020 - 03:00 PM

Where is this "INFANTRY TYPES" can u briefly mention that part... 

 

Seriously finding rules md is difficult, Cant even found it.


Edited by MasterLeaf1, 30 June 2020 - 03:22 PM.


#4 Terminal Velocity

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Posted 30 June 2020 - 04:13 PM

You just paste this code anywhere in your map (or the gamemode ini file).

 

YR's rules is located inside expandmd01.mix (open it with XCC MIxer).

 

Here's the code for Boris:

Spoiler

Edited by Terminal Velocity, 30 June 2020 - 04:25 PM.

MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#5 MasterLeaf1

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Posted 30 June 2020 - 06:42 PM

I want him in ultimate alliance so i just add that 9999=boris in that mapcode.

Do i just copy and paste the code u gave or i need add something else to it..Like owner, build requirements and prerequisite... And paste this boris code to ultimate alliances just like infantry types 9999=boris. Am i right... But seriously thanks for your help...

#6 Terminal Velocity

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Posted 30 June 2020 - 07:11 PM

Yes, you just paste his code to your UA ini, you do need to add Owner and Prerequisite and also change his TechLevel to something lower.


MO2.0 Ares Port (Beta):

https://drive.google...BIYEYXz7u8KCAMr

My maps:


#7 MasterLeaf1

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Posted 01 July 2020 - 09:46 AM

Thanks for your help it worked. But can we add more playable colours in game. Is it possible???






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