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[BFME1] Custom Structure and commandbutton to appear in WB?


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#1 amit5530

amit5530
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Posted 12 August 2020 - 10:09 PM

as the title suggets, i have no problem adding new units to the WB, but he does not recognize new commandbuttons & structures that i have added.

 

My mod.big is on the main directory renamed it there with_ so it the WB will read it first.

 

Is it possible for custom structure & command buttons to appear on the WB script list?

 

I am trying to limit the construction of a unit in the campaign early stages as the EA did with the elven warriors on the archery range, but my command button and the building is not on a list(for the command button i can write it manually but for the building i have to select it from a list and it does not appear there)

 

thanks in advance for any help on this 



#2 amit5530

amit5530
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Posted 16 August 2020 - 04:20 PM

*UP*

does anyone know a solution for this?

how does people add their new structures to their maps if it isn't on the Object list






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