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AI Triggers


Best Answer VertigoM2, 18 August 2020 - 07:26 PM

Sounds like the AI is doing a firesale, which can be prevented by giving them production buildings.

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#1 MasterLeaf1

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Posted 15 August 2020 - 07:32 AM

Using AI Trigger stop activated by a another trigger works. But after a specific amount of time every single unit AI has just all bump rushing instead of stay on their places. I like to make the AI behavior like in cardinal Coop. Anything i need to address or setting in lobby? Wait.. Does disabling AI triggers for predetermined AI work??


Edited by MasterLeaf1, 16 August 2020 - 06:07 AM.


#2 VertigoM2

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Posted 18 August 2020 - 07:26 PM   Best Answer

Sounds like the AI is doing a firesale, which can be prevented by giving them production buildings.



#3 MasterLeaf1

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Posted 21 August 2020 - 07:31 AM

Can u explain it briefly plz??
Edit: After sometime i tried your idea and it worked. Thanks


Edited by MasterLeaf1, 22 August 2020 - 12:01 PM.


#4 VertigoM2

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Posted 24 August 2020 - 05:13 PM

The AI seems hardcoded on a few things. If they don't have production buildings, they'll "firesale" and sell all their buildings and rush their enemies.






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