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[Bug] A weird bug involving Harad on the original Carn Dûm map


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#1 Nerevar42

Nerevar42
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Posted 17 August 2020 - 02:07 PM

Hi ! I encountered one of the most interesting bugs since I've started playing the mod, and I say that because I was able to see the beginning of the Harad faction that replaced Angmar from ROTWK.

 

I started a game as Dol Guldur on the Carn Dûm "fortress" map of the original game. I had my four ghosts as it was supposed to be, but the fortress of Carn Dûm only permitted to train some weird orc builder, that was in fact the builder of Angmar. Even if my heroes of Dol Guldur were correctly recruitable from this main building, the builder that I recruited was an Angmar=Harad builder. So I built some bazaars, tried out the merchant caravans and all of that unfinished but shiny stuff, and this was funny. But there is still the problem that I can't recruit ghosts of Dol Guldur from the Carn Dûm fortress.  :laugh:

And there was also another weird bug, and I don't know if it's related to the map itself or the Harad faction, but the war mûmaks can't cross the first gate, even if it's open. Even siege weapons can do it normally, no ?

 

Well, anyway, thanks for reading and good luck for the next update !  :)


"C'est en forgeant qu'on devient forgeron."





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