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Can we create multiple battle trolls/trolls/mumakils or giants per production run?

unit production production armies

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#1 velociate31

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Posted 18 January 2021 - 03:52 AM

I’m trying to create larger armies without the engine getting unstable.

Is it possible for a Troll cage/ mumakil pen or fissure to create multiple Battle trolls/ mumakils or Giants respectively per production run and without creating a horde?

Thanks in advance.

#2 Lusta

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Posted 19 January 2021 - 07:30 PM

Hello

 

I didn't try it in bfme2/rotwk, but it worked in bfme1.

Make a Horde with 'InitialPayload =' ( Battle trolls/ mumakils or Giants ) and a different 'RankInfo =' .

Units come out of the building (Battle trolls/ mumakils or Giants), but they can't form the horde itself so they stop, but they can be controlled.

 

Have fun


(Lusta means Lazy)

my mod beta is linked here


#3 velociate31

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Posted 20 January 2021 - 05:34 AM

Hello

I didn't try it in bfme2/rotwk, but it worked in bfme1.
Make a Horde with 'InitialPayload =' ( Battle trolls/ mumakils or Giants ) and a different 'RankInfo =' .
Units come out of the building (Battle trolls/ mumakils or Giants), but they can't form the horde itself so they stop, but they can be controlled.

Have fun


Will this work for the AI in Skirmish though?

Edit: Also I don’t want it to be a horde because I’d like them to roam freely and not together in sync.

Thanks

Edited by velociate31, 20 January 2021 - 06:58 AM.


#4 Lusta

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Posted 22 January 2021 - 08:17 PM

The  'InitialPayload ='  tells what is inside the horde and the  'RankInfo ='  tells where.

'RankInfo =' can't place the units, becouse they are not in the  'InitialPayload =' , so it breaks apart to units from the 'InitialPayload =' .

AI works if you tell it to build them, but don't sure about the results.

I accidently found that out. I built a new ranger horde with the new rangers unit, but forget to change the rankinfo.

They came out of the building, when the last came out, they stoped and the horde fell apart, but I could use them as a singular unit.


(Lusta means Lazy)

my mod beta is linked here


#5 velociate31

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Posted 23 January 2021 - 08:15 AM

Interesting for sure. I’ll try to play around and see if I can find some thing. I did manage to make good sized hordes. For eg I made up to 100 standard infantry in a horde but the game engine couldn’t sustain that so found a sweetish spot around 45 for standard infantry. Haven’t found out what I want next though which is what this post is about. So far haven’t found anything on the web either where one can increase the number of giants, battle trolls, mumakils etc.

#6 RoccoTheStiff

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Posted 31 January 2021 - 12:29 PM

Alternatively, you can reduce CP. Dare i say it's easier.

 

Like...1 archer = 1 CP

Archer horde = 12CP (if there's 12 in the horde)

 

Then increase CP limit in the skirmish settings to 100x and you get army sizes like in this thread

 

Epic screens thread - Showcase - Revora Forums






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