Showing Stackable Buffs
Posted 05 May 2021 - 04:35 AM
- Pestum likes this
Posted 05 May 2021 - 02:42 PM
Would be really useful indeed. But how to show them? I´ve been thinking on the classic icons (green and red feet for buff or debuff movement respectivly, fist for damage etc) on the unit portrait. Showing them all floating over or around units would be confusing.
Posted 07 May 2021 - 02:47 AM
Having them be on a unit's portrait would be a great idea, for sure! Maybe even make the unit glow a different color or something? Might be kinda strange looking, but it would give a nice, quick reference. Regardless, there are ways of doing it, I'm sure.
Also, adding in the ability to move the cursor over a multi-buffed unit or structure and show a window with the numerical stats on how much is being buffed would be helpful. For that matter, showing any numerical stats of any kind in addition to the typical health stat would be great! I know ROTWK 2.02 v8.4.0 implemented a few additional ones rather nicely. But showing buffs and debuffs and how they ultimately tally out in the math could be fun to see. More than fun, though, it would just be a handy reference in the thick of gameplay to get a better idea as to how you're faring when you need more than just a health bar to go by, especially in times of desperation when you need to try to micromanage so much to survive long enough.
Posted 08 May 2021 - 08:39 PM
This sadly isn't likely to be possible.
No fuel left for the pilgrims
Posted 09 May 2021 - 10:58 PM
But why not, precisely...? Is it just the practicalities of showing such information in a limited space or something else to do with the way the game works, given how old it is, or...?
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