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Hall of Fire Bug


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#1 Helper01

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Posted 07 May 2021 - 04:17 AM

When attempting to summon in a third Hall of Fire, the bubble doesn't disallow you to select it, but rather lets you go through with the selection, and even the white-colored placement symbol on the map itself, but then, of course, due to the limitation of 2, doesn't let you place it--yet causes the power to have to be cooled down as if you normally used it! This selection function should be disabled in the event that, like myself, a player overlooks that he's reached his limit.



#2 Pestum

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Posted 08 May 2021 - 08:06 PM

This happens on every spell with quantity limits. I found myself casting fortresses with goblins and nothing happens.

The cool stuff would be if the spell had some effect when limit is reached. You can give the elessar spell the armor buff and guards summon. Dol amroth could have a summon of infantry or whatever. 

 

Nonetheless would be great if we get some clearly indication on the quantity summoned. Is really easy with Elessar because you have Elessar on the heroes bar :F But is not with others.






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