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AOTR Custom Map And AI

aotr modding

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#1 kingwes

kingwes
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Posted 12 May 2021 - 06:45 AM

Hi all, 

I'm working on a custom map where i need the AI to build a custom base on starting position 3 ( for Age of the Ring 6.1). 

I've set up a base layout (.bse) , and set it up in the skirmishaidata.ini file like this:

 

AIBase IsengardBase_Clash
Side = Isengard
Map = "ai base - isengard - clash"
GameMapToUseOn = "clash.map"
PlayerPositions = 3
AllowsArbirtaryRotation = No
End
 
As a result, the AI selects my base layout only 50% of the time. 
All the other times it chooses the other available layout for Isengard in this mod: 
 
AIBase IsengardBase
Side = Isengard
Map = "ai base - isengard - uruk rush"
GameMapToUseOn = "<ANY>"
End
 
How can I make the AI always select my custom base layout for this specifik map and starting location? 
Thanks and looking forward to your replies!
 

 


Edited by kingwes, 12 May 2021 - 06:46 AM.





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